coronerra Posted June 14, 2009 Share Posted June 14, 2009 Do I need a special script to import .nif files into blender or can I just use the same method and settings as oblivion? As far as weights go, do the FO3 bodies use the same weights and dimentions as the oblivion ones? Asking because I'm tempted to use the python weight copy script from an oblivion body on a FO3 body. Link to comment Share on other sites More sharing options...
neunen Posted June 14, 2009 Share Posted June 14, 2009 just make sure you have the newest nifscripts for the importing i dont think fo3 uses the same skeleton dimension as oblivion, but i also dont know that as a fact, it will probably require a bit of fiddling either way Link to comment Share on other sites More sharing options...
Kalten1979 Posted June 14, 2009 Share Posted June 14, 2009 Oblivion and Fallout are nearly the same ( 98 % ) But you cant use a Oblivion body for a Bone Weight Copy. You get ugly bugs. Simple use a Body replacer, Malo, Type3, Roberts or else for the BWC.They have one mesh and is not splitet like the vanilla ones. Link to comment Share on other sites More sharing options...
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