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A mod that replaces dead bodies with a dufflebag


gooseloose89

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I think it could be great if F76 animated meatpile with flies was imported as well.

 

Yes, possible. I see you're familiar with mod making, so potentially able to experiment self. Custom Ashpile (probably, an Activator object) can be attached to corpses for that purpose - AttachAshPile() https://www.creationkit.com/fallout4/index.php?title=AttachAshPile_-_Actor . To avoid edits of Actors, also as most simple method, might use Cloak magic effect sitting on Player to fire a script on them within a large area. Look at AttachAshPile.psc in Data\Scripts\Source\Base as a primary example, events code needs be adjusted to allow handling of both living and dead in same script. Funny, i never tried to attach ashpiles to living npc, but if that's remembered and promoted later into death state automatically, then only OnEffectStart() event should be necessary. ps. Well, most likely it'll drop at living actor current position and will be non-openable till death, similar to how reversed happens when a dead is reset.

Edited by hereami
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