Jump to content

Nifscope Fallout 4 question about an specifict vanilla asset TreeNoose01_HangingMannequin.nif


zorak912

Recommended Posts

Is there a way to transfer the physics and collision system of that mannequin to another mesh that doesn't have those properties?

meshes/setdressing/TreeNoose01_HangingMannequin.nif


when i replace the mannequin with any other object using nifscope, it stays motionless in the air, only the noose reacts to collisions.


Sin-t-tulo.png


This question might sound like someone who has never used a 3D design program in their life and the reality is not far off so keep that in mind.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...