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Instant healing and auto-reload when there is no enemy contact


Bertilsson

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If the entire squad has no enemy contact (cannot see and is not seen by enemy) at beginning of player turn, then all boring stuff would be instant.

 

MEC Repair servos max out instantly.

Adaptive bone marrow max out instantly.

Primary and secondary weapons are instantly reloaded.

 

A side effect from this is that it will likely result in increased chance to collect the second meld container, since time will not be spent healing / reloading between enemy contacts. I'm OK with that.

 

I will most likely attempt to implement this myself sooner or later so this request is mostly a reminder to myself.

Edited by Bertilsson
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