ElijahHouck Posted June 15, 2009 Share Posted June 15, 2009 Finally traveled to my recently started worlspace of my hometown, and I'm getting gaping holes in some parts of the waters. Bethesda's GECK Wiki states that it's hard to fix, but I just read here that there's no fix. I'm getting no errors while in the GECK, it only shows up in-game.I want a fix :P . Help? Oh, and my default height is 1800 for the water, which is below the recommended 10500. So am I going to have to move everything up a ton? Link to comment Share on other sites More sharing options...
BadPenney Posted June 16, 2009 Share Posted June 16, 2009 Finally traveled to my recently started worlspace of my hometown, and I'm getting gaping holes in some parts of the waters. Bethesda's GECK Wiki states that it's hard to fix, but I just read here that there's no fix. I'm getting no errors while in the GECK, it only shows up in-game.I want a fix :P . Help? Oh, and my default height is 1800 for the water, which is below the recommended 10500. So am I going to have to move everything up a ton?I wonder if this thread will be of use to you: http://thenexusforums.com/index.php?showtopic=127696 Link to comment Share on other sites More sharing options...
alexandersig Posted June 17, 2009 Share Posted June 17, 2009 Finally traveled to my recently started worlspace of my hometown, and I'm getting gaping holes in some parts of the waters. Bethesda's GECK Wiki states that it's hard to fix, but I just read here that there's no fix. I'm getting no errors while in the GECK, it only shows up in-game.I want a fix :P . Help? Oh, and my default height is 1800 for the water, which is below the recommended 10500. So am I going to have to move everything up a ton?I wonder if this thread will be of use to you: http://thenexusforums.com/index.php?showtopic=127696 That method is crap since it would mean that you would have to remake your worldspace, a MUCH easier way of fixing the bug is: 1. Download GECK v1.5 (Not to be confused with Fallout 3 Patch 1.5, your mod will NOT require patch 1.5 if you make the mod with GECK 1.5)2. Go to your worldspaces tab, click your worldspace and just click "Needs water adjustment" next to the "Water Texture" box Link to comment Share on other sites More sharing options...
Alundaio Posted June 17, 2009 Share Posted June 17, 2009 Dude, Prometheus's fix isn't crap, it's a great workaround especially for those of us who use FOSE. Also, no where does Prometheus say you have to create a new Worldspace. If you are using Fallout Script Extender, DO NOT DOWNLOAD 1.5 VERSION OF GECK! No current version of FOSE is compatible with it. Otherwise just do what Alexandersig said. Link to comment Share on other sites More sharing options...
alexandersig Posted June 17, 2009 Share Posted June 17, 2009 Dude, Prometheus's fix isn't crap, it's a great workaround especially for those of us who use FOSE. Also, no where does Prometheus say you have to create a new Worldspace. If you are using Fallout Script Extender, DO NOT DOWNLOAD 1.5 VERSION OF GECK! No current version of FOSE is compatible with it. Otherwise just do what Alexandersig said. True about the FOSE thing, it doesn't mean that you can't run the mod with the FOSE Launcher though, just means you can't use the rarely-used scripting functions :P I use FOSE to run Fallout 3 and I have Official Patch 1.4 and my (uploaded) worldspace works fine: GTS - Iceland and I tried Prometheus's method first and if I adjusted the water levels AFTER making my worldspace the worldspace would be engulfed in water so unless you're making Atlantis you're going to have to make a new worldspace unless you're using GECK 1.5 :P Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.