seth1983 Posted January 19, 2014 Author Share Posted January 19, 2014 (edited) He replied to my question about load order (see below), saying it can be put anywhere after its masters. I'm about to try... wish me luck. :smile: hothtrooper44's answer to load order: Should be fine anywhere. The mod hardly edits any lvled lists anymore, making it very compatible out of the box for load order issues. Edited January 19, 2014 by seth1983 Link to comment Share on other sites More sharing options...
ripple Posted January 19, 2014 Share Posted January 19, 2014 (edited) [edited] Nevermind. IA v7 did not rename the main plugin, just added an additional plugin. What I said before does not apply. Download a utility called 'BOSS Userlist Manager.' In the utility, 'add' a custom rule for the IA additional plugin not recognized by BOSS, and set it to load 'after' the main IA plugin. This way, the load order position of the additional IA plugin will not be reset every time you run BOSS. Edited January 19, 2014 by ripple Link to comment Share on other sites More sharing options...
seth1983 Posted January 19, 2014 Author Share Posted January 19, 2014 I just locked the position of the additional plugin after the original plugin using the lock position feature in MO. Is this okay? Just seemed a little easier, but if I should do it in BUM instead I will. I just played for almost 3 hours without freezes or crashes after the changes to wet and cold. I am now at the list of mods I want to use for my game, except for just 2 more mods.I have narrowed down my list of house mods to just two that I'm interested in.- Airship Dev Avexa: http://www.nexusmods.com/skyrim/mods/24234/?- Sjel Blad Castle: http://www.nexusmods.com/skyrim/mods/41612/? But I know that house mods might well have been the issue for me last time, so I'm trying to be very careful. Do you think these mods will be safe? They're both very popular, and as I read through I didn't see anything to be wary of, but you're the pro. Haha. Thanks ripple. I'm so close to just being able to play Skyrim my own PERSONAL way. :) Link to comment Share on other sites More sharing options...
ripple Posted January 19, 2014 Share Posted January 19, 2014 I don't use any custom home mods (which is probably why I've been able to escape any issues with mannequins or weapons racks), so I can't verify the quality of those mods. You can add those mods and test to see if they generate issues, including the dreaded repeating mannequin message in the Papyrus log. You should keep in mind though, that every house you decorate and store things in is going to leave a potentiall sizable footprint in your save game, thus increasing the size of the save game. Unlike most cells, home cells typically do not refresh regardless of how much time passes in game. So it will depend on how 'essential' you feel these mods are. Link to comment Share on other sites More sharing options...
seth1983 Posted January 20, 2014 Author Share Posted January 20, 2014 (edited) I follow your point. As fun as the Dev Aveza sounds, I think I'll pass. Probably the same for the castle, though the collector inclination in me is crying. Haha. Thanks ripple. So much. Sincerely. You've helped make my game personal to me, a world made to fit my own ideal vision of the "perfect Skyrim". Without your help I honestly believe I would have uninstalled Skyrim in frustration and, if ever playing again, would likely have done so on console. This game is incredible, and people like you actually make this growing population of modders really feel like a community. If there's something I can do just to show my gratitude, please let me know. Whether it's an endorsement for a mod, a good word regarding your efforts for the community, or even a donation toward a project you're working on, I would not only happily accept but in truth very much want to give back for all the help and time you've given me. I don't know how often you hear it, likely a lot, but you're quite honestly one of those few people who makes interacting with others online truly feel like a community. Thank you. Edited January 20, 2014 by seth1983 Link to comment Share on other sites More sharing options...
ripple Posted January 20, 2014 Share Posted January 20, 2014 (edited) No problem. I am glad to help. Only thing I'd want to come out of this is that once you have become more proficient at modding and accumulated a good deal of knowledge that would be helpful to new users, that you might be able to find time to spread 'modding literacy' by helping some of the other users here. Happy gaming. Edited January 20, 2014 by ripple Link to comment Share on other sites More sharing options...
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