Kentington Posted December 31, 2013 Share Posted December 31, 2013 I have recently discovered a technique for successfully exporting paired animations from 3DS Max (and likely Blender as well). Please see my tutorial on the Nexus for more information. At the moment this technique is limited to replacers for vanilla paired animations, but fore is aware of this development and is working on adding support for new paired animations to FNIS. Link to comment Share on other sites More sharing options...
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