zion505000 Posted June 16, 2009 Share Posted June 16, 2009 OkSo when I install my game, the Oblivion/data/ folder has Music, Shaders, and Video all in the right folders, but Meshes, Misc, Sounds, Textures, Voices1, and Voices2 are all BSA's. I have no idea how this happened, but I dont know how to install new mods into BSA's and I can only get by with OBMM. Ive tried extracting the BSA's to folders and put them in the data folder, but it didnt work, maybe I just did it wrong. Anyways, I can only use OBMM because most of my data files are BSA, but alot of good mods arent omod compatible.If anyone could give me a solution to just use obmm for all mods, or to fix the files where and how theyre supposed to be, Id be grateful. Link to comment Share on other sites More sharing options...
BossDweebe Posted June 16, 2009 Share Posted June 16, 2009 First - The BSA's do not get modded directly.You don't need to extract anything from them, but if you wantto use a vanilla mesh or texture as a base for a mod then you extract the relevant file. If your game is just installed then be sure to also install the official Patch 1.2.0416. If you also install the Unofficial Patch you will probably getthe "missing" folders as it makes changes to most aspects of the game. It is not a problem if there is no mesh folder. Use the one from the mod.For more details read the General Mod Talk page - "new to PC gameing-----"for a more detailed instruction on installing mods. Link to comment Share on other sites More sharing options...
bben46 Posted June 16, 2009 Share Posted June 16, 2009 This is what your /data folder should look like before adding anything to the game. Contents of a clean install \data folder Music (folder)Shaders (folder)Video (folder)Credits (text) Oblivion - Meshes.bsaOblivion - Misc.bsaOblivion - Sounds.bsaOblivion - Textures - Compressed.bsaOblivion - Voices1.bsaOblivion - voices2.bsaOblivion.esm Link to comment Share on other sites More sharing options...
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