NexusModder07 Posted July 1, 2023 Share Posted July 1, 2023 im having trouble with a gunner outfit mod if anyone can break down the buffout 4 crash log and tell me why i would like that thanks (mod in question): https://www.nexusmods.com/fallout4/mods/43686?tab=posts&BH=0 Fallout 4 v1.10.163Buffout 4 v1.26.2 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFDFF218DDA Buffout4.dll+0048DDA [Compatibility]F4EE: false[Fixes]ActorIsHostileToActor: trueCellInit: trueCreateD3DAndSwapChain: trueEncounterZoneReset: trueGreyMovies: trueMagicEffectApplyEvent: trueMovementPlanner: truePackageAllocateLocation: trueSafeExit: trueTESObjectREFRGetEncounterZone: trueUnalignedLoad: trueUtilityShader: true[Patches]Achievements: trueBSMTAManager: trueBSPreCulledObjects: trueBSTextureStreamerLocalHeap: trueHavokMemorySystem: trueINISettingCollection: trueInputSwitch: falseMaxStdIO: -1MemoryManager: trueMemoryManagerDebug: falseScaleformAllocator: trueSmallBlockAllocator: trueWorkshopMenu: true[Warnings]CreateTexture2D: trueImageSpaceAdapter: true PROBABLE CALL STACK:[ 0] 0x7FFDFF218DDA Buffout4.dll+0048DDA[ 1] 0x7FFDFF21A097 Buffout4.dll+004A097[ 2] 0x7FFDFF21A42E Buffout4.dll+004A42E[ 3] 0x7FF63A73CD7D Fallout4.exe+16DCD7D -> 345620+0x4D[ 4] 0x7FF63A73CA8F Fallout4.exe+16DCA8F -> 732886+0x3F[ 5] 0x7FF63A7565BC Fallout4.exe+16F65BC -> 1363419+0x2EC[ 6] 0x7FF63A756AFA Fallout4.exe+16F6AFA -> 417281+0x2AA[ 7] 0x7FF63A75580A Fallout4.exe+16F580A -> 278324+0x11A[ 8] 0x7FF63A753658 Fallout4.exe+16F3658 -> 186714+0x308[ 9] 0x7FF63987CFA4 Fallout4.exe+081CFA4 -> 1492656+0x54[10] 0x7FF639491AE2 Fallout4.exe+0431AE2 -> 949414+0x82[11] 0x7FF639491760 Fallout4.exe+0431760 -> 1429250+0x50[12] 0x7FF639DDDBE7 Fallout4.exe+0D7DBE7 -> 530251+0x47[13] 0x7FF639F7B129 Fallout4.exe+0F1B129 -> 719942+0x49[14] 0x7FF63ABB0F26 Fallout4.exe+1B50F26 -> 329005+0xC6[15] 0x7FF63ABB1432 Fallout4.exe+1B51432 -> 194800+0x202[16] 0x7FF63ABB3F67 Fallout4.exe+1B53F67 -> 1492866+0x67[17] 0x7FF63AB7CFED Fallout4.exe+1B1CFED -> 1079791+0x3D[18] 0x7FFE97127614 KERNEL32.DLL+0017614[19] 0x7FFE97C026F1 ntdll.dll+00526F1 REGISTERS:RAX 0x6040000060401 (size_t)RCX 0x0 (size_t)RDX 0x6040000060400 (size_t)RBX 0x21F157AC000 (void*)RSP 0x45A64DF590 (void*)RBP 0x7FFDFF432510 (void* -> Buffout4.dll+0262510)RSI 0x1000 (size_t)RDI 0x21F157AC100 (void*)R8 0x6040000060400 (size_t)R9 0x101 (size_t)R10 0x7F (size_t)R11 0x0 (size_t)R12 0x0 (size_t)R13 0x8 (size_t)R14 0x21E2E41A780 (void*)R15 0x45A64DF6C0 (void*) STACK:[RSP+0 ] 0x0 (size_t)[RSP+8 ] 0x7FF63B52B68A (void* -> Fallout4.exe+24CB68A)[RSP+10 ] 0x0 (size_t)[RSP+18 ] 0x7FFDFF219E2E (void* -> Buffout4.dll+0049E2E)[RSP+20 ] 0x21E2E41AA20 (void*)[RSP+28 ] 0x7FFDFF21A097 (void* -> Buffout4.dll+004A097)[RSP+30 ] 0x21F157AC000 (void*)[RSP+38 ] 0x7FF63BE6F340 (void* -> Fallout4.exe+2E0F340)[RSP+40 ] 0x7FF63EC477E0 (void* -> Fallout4.exe+5BE77E0)[RSP+48 ] 0x7FFDFF219E2E (void* -> Buffout4.dll+0049E2E)[RSP+50 ] 0x45A64DF6C0 (void*)[RSP+58 ] 0x7FF63C88A4D0 (hkContainerHeapAllocator::Allocator*)[RSP+60 ] 0x0 (size_t)[RSP+68 ] 0x21F157F7580 (void*)[RSP+70 ] 0x21F1593FCE0 (void*)[RSP+78 ] 0x7FFDFF21A42E (void* -> Buffout4.dll+004A42E)[RSP+80 ] 0x100 (size_t)[RSP+88 ] 0x80 (size_t)[RSP+90 ] 0x21F1593FCE0 (void*)[RSP+98 ] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)[RSP+A0 ] 0x100 (size_t)[RSP+A8 ] 0x7FF63A73CD7D (void* -> Fallout4.exe+16DCD7D)[RSP+B0 ] 0x406 (size_t)[RSP+B8 ] 0x21F1593FCE0 (void*)[RSP+C0 ] 0x45A64DF6D0 (void*)[RSP+C8 ] 0x7FF63ABA1D5D (void* -> Fallout4.exe+1B41D5D)[RSP+D0 ] 0x21F24CEC4A0 (void*)[RSP+D8 ] 0x5F (size_t)[RSP+E0 ] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)[RSP+E8 ] 0x21F159128A0 (void*)[RSP+F0 ] 0x21F15913FF0 (void*)[RSP+F8 ] 0x7FF63A73CA8F (void* -> Fallout4.exe+16DCA8F)[RSP+100] 0x0 (size_t)[RSP+108] 0xB2 (size_t)[RSP+110] 0x21F1593FCE0 (void*)[RSP+118] 0x7FFDFF219FC5 (void* -> Buffout4.dll+0049FC5)[RSP+120] 0x4A (size_t)[RSP+128] 0x7FF63A7565BC (void* -> Fallout4.exe+16F65BC)[RSP+130] 0x21F8A4C4D49 (void*)[RSP+138] 0x21F15913FF0 (void*)[RSP+140] 0xB2 (size_t)[RSP+148] 0x7FF63C88A4D0 (hkContainerHeapAllocator::Allocator*)[RSP+150] 0x8 (size_t)[RSP+158] 0x7FFDFF219FC5 (void* -> Buffout4.dll+0049FC5)[RSP+160] 0x21F0000005F (void*)[RSP+168] 0x0 (size_t)[RSP+170] 0x21F00000000 (void*)[RSP+178] 0x21F159128A0 (void*)[RSP+180] 0x21F39380538 (void*)[RSP+188] 0x21F1593FCB0 (void*)[RSP+190] 0x21F24E05440 (hkbBehaviorGraph*)[RSP+198] 0x21F1593FCD0 (void*)[RSP+1A0] 0x21EEACB5E20 (hkbStateMachine*)[RSP+1A8] 0x21F39381E00 (void*)[RSP+1B0] 0x0 (size_t)[RSP+1B8] 0x0 (size_t)[RSP+1C0] 0x0 (size_t)[RSP+1C8] 0x0 (size_t)[RSP+1D0] 0x45A64DF810 (void*)[RSP+1D8] 0x7FF63A75BF9C (void* -> Fallout4.exe+16FBF9C)[RSP+1E0] 0x10000005D (size_t)[RSP+1E8] 0x3 (size_t)[RSP+1F0] 0x21F253257C0 (hkbBehaviorGraph*)[RSP+1F8] 0x21EE0E1AF20 (void*)[RSP+200] 0x21F25628340 (void*)[RSP+208] 0x8 (size_t)[RSP+210] 0x2 (size_t)[RSP+218] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)[RSP+220] 0x1 (size_t)[RSP+228] 0x45A64DF859 (void*)[RSP+230] 0x21EE0E1AF24 (void*)[RSP+238] 0x7FF63A756AFA (void* -> Fallout4.exe+16F6AFA)[RSP+240] 0x21F0000005C (void*)[RSP+248] 0x21F1593FCA0 (hkbBehaviorGraph::GlobalTransitionData*)[RSP+250] 0x21F24E05600 (hkbBehaviorGraph*)[RSP+258] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)[RSP+260] 0x21F00000001 (void*)[RSP+268] 0x21F15911F60 (void*)[RSP+270] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)[RSP+278] 0x21F1593FCB0 (void*)[RSP+280] 0x21E5E9DF110 (ScrapHeap*)[RSP+288] 0x21EE0E1AF20 (void*)[RSP+290] 0x21EE0E1AFA0 (void*)[RSP+298] 0x21EE0E1AF20 (void*)[RSP+2A0] 0x0 (size_t)[RSP+2A8] 0x21EE0E1AF28 (char*) "H"[RSP+2B0] 0x21EE0E1AF20 (void*)[RSP+2B8] 0x21F00000002 (void*)[RSP+2C0] 0x1 (size_t)[RSP+2C8] 0x30 (size_t)[RSP+2D0] 0x21EE0E1AF20 (void*)[RSP+2D8] 0x21EE0E1AF20 (void*)[RSP+2E0] 0x21F253257C0 (hkbBehaviorGraph*)[RSP+2E8] 0x21E5E9DF1B0 (char*) "s"[RSP+2F0] 0x21E5E9DF1B0 (char*) "s"[RSP+2F8] 0x21F25628340 (void*)[RSP+300] 0x21F25628358 (void*)[RSP+308] 0x73 (size_t)[RSP+310] 0x21F1593FCA0 (hkbBehaviorGraph::GlobalTransitionData*)[RSP+318] 0x0 (size_t)[RSP+320] 0x21F25491400 (BShkbAnimationGraph*)[RSP+328] 0x7FF63A75580A (void* -> Fallout4.exe+16F580A)[RSP+330] 0x21F1593FCA0 (hkbBehaviorGraph::GlobalTransitionData*)[RSP+338] 0x21F25628340 (void*)[RSP+340] 0x21F253257C0 (hkbBehaviorGraph*)[RSP+348] 0xC (size_t)[RSP+350] 0x45A64DFA01 (void*)[RSP+358] 0x7FF6390844E3 (void* -> Fallout4.exe+00244E3)[RSP+360] 0x0 (size_t)[RSP+368] 0x1 (size_t)[RSP+370] 0x21F25628340 (void*)[RSP+378] 0x21F25491758 (void*)[RSP+380] 0x21F25491400 (BShkbAnimationGraph*)[RSP+388] 0x7FF63A753658 (void* -> Fallout4.exe+16F3658)[RSP+390] 0x21F25491758 (void*)[RSP+398] 0x0 (size_t)[RSP+3A0] 0x3AF4 (size_t)[RSP+3A8] 0x45A64DF9B9 (void*)[RSP+3B0] 0x21F158B9580 (void*)[RSP+3B8] 0x21F158B9588 (void*)[RSP+3C0] 0x21F158B9580 (void*)[RSP+3C8] 0x21E00000000 (void*)[RSP+3D0] 0x21E5E9DF1B0 (char*) "s"[RSP+3D8] 0x45A64DF980 (void*)[RSP+3E0] 0x0 (size_t)[RSP+3E8] 0x7FF63AB7093F (void* -> Fallout4.exe+1B1093F)[RSP+3F0] 0x21E5E9DF110 (ScrapHeap*)[RSP+3F8] 0x21F158B9580 (void*)[RSP+400] 0x21F158B9680 (void*)[RSP+408] 0x21F158B9580 (void*)[RSP+410] 0x0 (size_t)[RSP+418] 0x21F158B9588 (void*)[RSP+420] 0x21F158B9580 (void*)[RSP+428] 0x21E00000001 (void*)[RSP+430] 0x0 (size_t)[RSP+438] 0x0 (size_t)[RSP+440] 0x21F158B9580 (void*)[RSP+448] 0x21F158B9580 (void*)[RSP+450] 0x21E5E9DE7F0 (void*)[RSP+458] 0x7FF63EC48080 (void* -> Fallout4.exe+5BE8080)[RSP+460] 0x7FF63EC48084 (void* -> Fallout4.exe+5BE8084)[RSP+468] 0x21EE17F4F00 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF01173BForm Type: 45File: "Fallout4.esm"Flags: 0x00460409Form ID: 0x0008190FForm Type: 65[RSP+470] 0x45A64DFA70 (void*)[RSP+478] 0x21EE17F4F48 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF01173BForm Type: 45File: "Fallout4.esm"Flags: 0x00460409Form ID: 0x0008190FForm Type: 65[RSP+480] 0x9C0 (size_t)[RSP+488] 0x7FF63987CFA4 (void* -> Fallout4.exe+081CFA4)[RSP+490] 0x7FF63EC48088 (void* -> Fallout4.exe+5BE8088)[RSP+498] 0x0 (size_t)[RSP+4A0] 0x7FF63EC48084 (void* -> Fallout4.exe+5BE8084)[RSP+4A8] 0x21E00000073 (void*)[RSP+4B0] 0x21EE17F4F00 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF01173BForm Type: 45File: "Fallout4.esm"Flags: 0x00460409Form ID: 0x0008190FForm Type: 65[RSP+4B8] 0x7FF639491AE2 (void* -> Fallout4.exe+0431AE2)[RSP+4C0] 0x2 (size_t)[RSP+4C8] 0x21F2542E160 (BSAnimationGraphManager*)[RSP+4D0] 0x0 (size_t)[RSP+4D8] 0x7FF63949190C (void* -> Fallout4.exe+043190C)[RSP+4E0] 0x21E3C1374BD (void*)[RSP+4E8] 0x21E0D6DFB60 (void*)[RSP+4F0] 0x21EE17F5068 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF01173BForm Type: 45File: "Fallout4.esm"Flags: 0x00460409Form ID: 0x0008190FForm Type: 65[RSP+4F8] 0x1010001FFFF (size_t)[RSP+500] 0x1 (size_t)[RSP+508] 0x21E2E30E400 (void*)[RSP+510] 0x0 (size_t)[RSP+518] 0x7FF639491760 (void* -> Fallout4.exe+0431760)[RSP+520] 0x1 (size_t)[RSP+528] 0x7FF63EC48088 (void* -> Fallout4.exe+5BE8088)[RSP+530] 0x21EE17F4F00 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF01173BForm Type: 45File: "Fallout4.esm"Flags: 0x00460409Form ID: 0x0008190FForm Type: 65[RSP+538] 0x0 (size_t)[RSP+540] 0x3C1374BD (size_t)[RSP+548] 0x0 (size_t)[RSP+550] 0x21EE17F4F00 (Actor*)Object Reference: File: ""Flags: 0x00000008Form ID: 0xFF01173BForm Type: 45File: "Fallout4.esm"Flags: 0x00460409Form ID: 0x0008190FForm Type: 65[RSP+558] 0x7FF639DDDBE7 (void* -> Fallout4.exe+0D7DBE7)[RSP+560] 0x0 (size_t)[RSP+568] 0x21EE1776701 (void*)[RSP+570] 0x0 (size_t)[RSP+578] 0x0 (size_t)[RSP+580] 0x0 (size_t)[RSP+588] 0x0 (size_t)[RSP+590] 0x0 (size_t)[RSP+598] 0x0 (size_t)[RSP+5A0] 0x21E2E3E3410 (void*)[RSP+5A8] 0x7FF639F7B129 (void* -> Fallout4.exe+0F1B129)[RSP+5B0] 0x21EFF7FFFFF (void*)[RSP+5B8] 0x0 (size_t)[RSP+5C0] 0x21E2E30E400 (void*)[RSP+5C8] 0x21EAC4830F0 (void*)[RSP+5D0] 0x7FF63EC48140 (void* -> Fallout4.exe+5BE8140)[RSP+5D8] 0x7FF63ABB0F26 (void* -> Fallout4.exe+1B50F26)[RSP+5E0] 0x21EE1776700 (TESObjectREFR*)Object Reference: File: "Fallout4.esm"Flags: 0x00000009Form ID: 0x00245D63Form Type: 38File: "Fallout4.esm"Flags: 0x00000009Form ID: 0x0010C724Form Type: 64[RSP+5E8] 0x7FF63EC48140 (void* -> Fallout4.exe+5BE8140)[RSP+5F0] 0x0 (size_t)[RSP+5F8] 0x7FFE95864E9D (void* -> KERNELBASE.dll+0054E9D)[RSP+600] 0x0 (size_t)[RSP+608] 0x0 (size_t)[RSP+610] 0x0 (size_t)[RSP+618] 0x1 (size_t)[RSP+620] 0x7FF63EC480D0 (BSJobs::JobThread*)[RSP+628] 0x7FF63ABB1432 (void* -> Fallout4.exe+1B51432)[RSP+630] 0x1 (size_t)[RSP+638] 0x7FF63EC480F0 (void* -> Fallout4.exe+5BE80F0)[RSP+640] 0x0 (size_t)[RSP+648] 0x45A64DFC30 (void*)[RSP+650] 0x0 (size_t)[RSP+658] 0x0 (size_t)[RSP+660] 0x0 (size_t)[RSP+668] 0x7FF63ABB3F67 (void* -> Fallout4.exe+1B53F67)[RSP+670] 0x7FF63EC480D0 (BSJobs::JobThread*)[RSP+678] 0x0 (size_t)[RSP+680] 0x0 (size_t)[RSP+688] 0x0 (size_t)[RSP+690] 0x7FF63EC480D0 (BSJobs::JobThread*)[RSP+698] 0x7FF63AB7CFED (void* -> Fallout4.exe+1B1CFED)[RSP+6A0] 0x4DA4 (size_t)[RSP+6A8] 0x45A64DFC50 (void*)[RSP+6B0] 0x21E2E2EBC90 (void*)[RSP+6B8] 0x0 (size_t)[RSP+6C0] 0x7FF63EC480D0 (BSJobs::JobThread*)[RSP+6C8] 0x0 (size_t)[RSP+6D0] 0x0 (size_t)[RSP+6D8] 0x7FFE97127614 (void* -> KERNEL32.DLL+0017614)[RSP+6E0] 0x0 (size_t)[RSP+6E8] 0x0 (size_t)[RSP+6F0] 0x0 (size_t)[RSP+6F8] 0x0 (size_t)[RSP+700] 0x0 (size_t)[RSP+708] 0x7FFE97C026F1 (void* -> ntdll.dll+00526F1)[RSP+710] 0x0 (size_t)[RSP+718] 0x0 (size_t)[RSP+720] 0x0 (size_t)[RSP+728] 0x0 (size_t)[RSP+730] 0x0 (size_t)[RSP+738] 0x0 (size_t)[RSP+740] 0x347184DF00000000 (size_t)[RSP+748] 0x0 (size_t)[RSP+750] 0x0 (size_t)[RSP+758] 0x7FFE9593DBC0 (void* -> KERNELBASE.dll+012DBC0)[RSP+760] 0x45A64DE700 (void*)[RSP+768] 0x43C4BE3E0000FFFD (size_t)[RSP+770] 0x7FFEA1E25F1F (size_t)[RSP+778] 0x45A64DE700 (void*)[RSP+780] 0x0 (size_t)[RSP+788] 0x0 (size_t)[RSP+790] 0x0 (size_t)[RSP+798] 0x0 (size_t)[RSP+7A0] 0x0 (size_t)[RSP+7A8] 0x0 (size_t)[RSP+7B0] 0x0 (size_t)[RSP+7B8] 0x0 (size_t)[RSP+7C0] 0x0 (size_t)[RSP+7C8] 0x0 (size_t)[RSP+7D0] 0x0 (size_t)[RSP+7D8] 0x0 (size_t)[RSP+7E0] 0x0 (size_t)[RSP+7E8] 0x0 (size_t)[RSP+7F0] 0x0 (size_t)[RSP+7F8] 0x0 (size_t)[RSP+800] 0x0 (size_t)[RSP+808] 0x0 (size_t)[RSP+810] 0x0 (size_t)[RSP+818] 0x0 (size_t)[RSP+820] 0x0 (size_t)[RSP+828] 0x0 (size_t)[RSP+830] 0x0 (size_t)[RSP+838] 0x0 (size_t)[RSP+840] 0x0 (size_t)[RSP+848] 0x0 (size_t)[RSP+850] 0x0 (size_t)[RSP+858] 0x0 (size_t)[RSP+860] 0x0 (size_t)[RSP+868] 0x0 (size_t)[RSP+870] 0x0 (size_t)[RSP+878] 0x0 (size_t)[RSP+880] 0x0 (size_t)[RSP+888] 0x0 (size_t)[RSP+890] 0x0 (size_t)[RSP+898] 0x0 (size_t)[RSP+8A0] 0x0 (size_t)[RSP+8A8] 0x0 (size_t)[RSP+8B0] 0x0 (size_t)[RSP+8B8] 0x0 (size_t)[RSP+8C0] 0x0 (size_t)[RSP+8C8] 0x0 (size_t)[RSP+8D0] 0x0 (size_t)[RSP+8D8] 0x0 (size_t)[RSP+8E0] 0x0 (size_t)[RSP+8E8] 0x0 (size_t)[RSP+8F0] 0x0 (size_t)[RSP+8F8] 0x0 (size_t)[RSP+900] 0x0 (size_t)[RSP+908] 0x0 (size_t)[RSP+910] 0x0 (size_t)[RSP+918] 0x0 (size_t)[RSP+920] 0x0 (size_t)[RSP+928] 0x0 (size_t)[RSP+930] 0x0 (size_t)[RSP+938] 0x0 (size_t)[RSP+940] 0x0 (size_t)[RSP+948] 0x0 (size_t)[RSP+950] 0x0 (size_t)[RSP+958] 0x0 (size_t)[RSP+960] 0x0 (size_t)[RSP+968] 0x0 (size_t)[RSP+970] 0x0 (size_t)[RSP+978] 0x0 (size_t)[RSP+980] 0x0 (size_t)[RSP+988] 0x0 (size_t)[RSP+990] 0x0 (size_t)[RSP+998] 0x0 (size_t)[RSP+9A0] 0x0 (size_t)[RSP+9A8] 0x0 (size_t)[RSP+9B0] 0x0 (size_t)[RSP+9B8] 0x0 (size_t)[RSP+9C0] 0x0 (size_t)[RSP+9C8] 0x0 (size_t)[RSP+9D0] 0x0 (size_t)[RSP+9D8] 0x0 (size_t)[RSP+9E0] 0x0 (size_t)[RSP+9E8] 0x0 (size_t)[RSP+9F0] 0x0 (size_t)[RSP+9F8] 0x0 (size_t)[RSP+A00] 0x0 (size_t)[RSP+A08] 0x0 (size_t)[RSP+A10] 0x0 (size_t)[RSP+A18] 0x0 (size_t)[RSP+A20] 0x0 (size_t)[RSP+A28] 0x0 (size_t)[RSP+A30] 0x0 (size_t)[RSP+A38] 0x0 (size_t)[RSP+A40] 0x0 (size_t)[RSP+A48] 0x0 (size_t)[RSP+A50] 0x0 (size_t)[RSP+A58] 0x0 (size_t)[RSP+A60] 0x0 (size_t)[RSP+A68] 0x0 (size_t) MODULES: F4SE PLUGINS:BakaScrapHeap.dll v1.3Buffout4.dll v1.26.2ClassicHolsteredWeapons.dllClockWidget.dllf4pm.dllFallSouls.dllHighFPSPhysicsFix.dllmcm.dllplace.dllrename_anything.dllUneducatedShooter.dll v1UnlimitedSurvivalMode.dllXDI.dll PLUGINS:[00] Fallout4.esm[01] DLCRobot.esm[02] DLCworkshop01.esm[03] DLCCoast.esm[04] DLCworkshop02.esm[05] DLCworkshop03.esm[06] DLCNukaWorld.esm[07] ArmorKeywords.esm[08] ConcealedArmor.esm[09] CALIBER-COMPLEX.esm[0A] Unofficial Fallout 4 Patch.esp[0B] XDI.esm[0C] SouthOfTheSea.esm[0D] PhotoMode.esp[0E] Scopes.esp[0F] SettlementMenuManager.esp[10] 44MBF4.esp[11] Campsite.esp[12] Casio_W59.esp[13] AnimatedCandles.esp[14] AA Better Companions - No Conflicts.esp[15] AKMnv.esp[16] ASH127.esp[17] AUG-A1.esp[18] Backpacks of the Commonwealth.esp[19] Better Field Scribe Outfit.esp[1A] CitySurvivor.esp[1B] ClassicSniper.esp[1C] Cranky.esp[1D] CrimeTown.esp[1E] CrudeBlowback.esp[1F] DarkerNights.esp[20] DesertEagleNV.esp[21] DiamondCityPlus.esp[22] DP_CaravanShotgun.esp[23] Eli_Armour_Compendium.esp[24] F4NVServiceRifleRedux.esp[25] G36Complex.esp[26] G3A3.esp[27] Glock19x.esp[28] GoodneighborExpanded.esp[29] HK_MP5.esp[2A] HK_UMP.esp[2B] HKUSP9mm.esp[2C] Hunkered Down.esp[2D] LAER.esp[2E] M1928A1.esp[2F] M1Garand - AWKCR.esp[30] M1Garand.esp[31] M2045MagnumRevolverRifle.esp[32] M2Agency.esp[33] MK18.esp[34] Mosin.esp[35] MREs.esp[36] MTs255.esp[37] PJARPistol.esp[38] RiotShotgun.esp[39] Sten.esp[3A] StG44BFV.esp[3B] TrainBar.esp[3C] WestTekTacticalOptics.esp[3D] SingleShotgun_ENG.esp[3E] Zapgun.esp[3F] QBZ191.esp[40] VarmintRifle.esp[41] stumbleuponinteriors.esp[42] RU556.esp[43] Weapon Brackets.esp[44] RemingtonM11.esp[45] RemingtonModel8.esp[46] Sjogren.esp[47] Wana_SA58.esp[48] AVBGuns.esp[49] Mk41GyrojetHMG.esp[4A] ValentineCases.esp[4B] 3dscopes.esp[4C] StartMeUp.esp[4D] StartMeUpNukaWorldPatch.esp[4E] CruiseShipWreck.esp[4F] Luxor's Summer Pine Trees Edition.esp[50] MWHitFx.esp[51] SKS.esp[52] SteyrAUGnv.esp[53] RugerMini14.esp[54] PigClassicCombatShotgun.esp[55] Stalker Suit.esp[56] Fallout 3 Trench Knife Mod.esp[57] Private Military Company_PMC Extended_LLI.esp[58] BetterCompanions.esp[59] PowerArmorLite.esp[5A] InstitWeapPosit.esp[5B] Flashy_CrimeAndPunishment_GunForHire_Addon.esp[5C] GaussRevolver.esp[5D] HuntingSemiauto_JaK.esp[5E] RED-CAP.esp[5F] RED.esp[60] RED-StartMeUp.esp[61] P226.esp[62] MP-43-C1.esp[63] Sandbag Fortifications - Version 2C.esp[64] Metro Exodus Armory.esp[65] TOZ-106.esp[66] creativeclutter.esp[67] dinoshelf.esp[68] ImmersiveVendors.esp[69] DD_Khassar_De_Templari_Increased_build.esp[6A] DavesPoses.esp[6B] Reverb and Ambiance Overhaul.esp[6C] ManufacturingExtended.esp[6D] ManufacturingExtendedFH.esp[6E] VintageAlienBlaster.esp[6F] Smoke-able Cigars.esp[70] Flashy_CrimeAndPunishment.esp[71] HaxRPG7.esp[72] M2_Flamethrower_2.2.esp[73] Wasteland Illumination.esp[74] advancedAITweaks.esp[75] DT_GunnerOutfitPack.esp[76] Thematic and Practical.esp[77] Thematic and Practical - DLC.esp[78] Remington700.esp[FE:000] BerettaM9FS.esl[FE:001] DanseHelmet.esl[FE:002] HandmadeAntiMaterielRifle.esl[FE:003] RunningWithHandsAnim.esl[FE:004] SwimmingAnims.esl[FE:005] LadderVanilla.esl[FE:006] HeavyReq.esl[FE:007] Skb-MinigunsRebirth.esl[FE:008] Skb_MachinegunsRebirth.esl[FE:009] RussianStimpack.esp[FE:00A] AmmoCounterFramework.esp[FE:00B] IAF - Far Harbor & Nuka World.esp[FE:00C] ImmersiveAnimationFramework.esp[FE:00D] BF1 Animations - Hunting Rifle v1.3.esp[FE:00E] 10mm.esp[FE:00F] .44Mag8InchBarrel.esp[FE:010] Power Armor HUD Switcher.esp[FE:011] Fashionable Valentine.esp[FE:012] FirstPersonMessagesMerged.esp[FE:013] Mute_Player_Character_Voice_v0.1.esp[FE:014] AKSounds.esp[FE:015] BAM-BetterArmoryMod.esp[FE:016] ConcealedArmor.esp[FE:017] CrudeBlowback - AWKCR.esp[FE:018] DarkerNightsDetection.esp[FE:019] dD - Screen Blood Duration Medium.esp[FE:01A] dD - Small Splatter Size.esp[FE:01B] dD-Enhanced Blood Basic.esp[FE:01C] DoubleBarrelRifle.esp[FE:01D] G3A3_AnimationUpdate.esp[FE:01E] G3A3LvlListPatch.esp[FE:01F] Glowing Animals Emit Light.esp[FE:020] HKUSP9mmLvlList.esp[FE:021] LAER Automatron Weapons.esp[FE:022] LocalLeaderTweaksRedux.esp[FE:023] LongerPowerLines3x.esp[FE:024] M1918A2.esp[FE:025] M2AgencyLvlListPatch.esp[FE:026] MK18 Armory Project.esp[FE:027] MKIIGrenadeStandalone.esp[FE:028] NPC Accuracy Revised.esp[FE:029] PipeGunsGlowFix.esp[FE:02A] PPSh-41.esp[FE:02B] Realistic Low Health.esp[FE:02C] Springfield M1903.esp[FE:02D] StG44BFV_Addon.esp[FE:02E] ThompsonSMGReplacer.esp[FE:02F] Project Reality Footsteps FO4.esp[FE:030] Rubles.esp[FE:031] VarmintRifle - AWKCR.esp[FE:032] RemingtonM11_LvlListPatch.esp[FE:033] PMC_extended.esp[FE:034] Nexus_PMC.esp[FE:035] Nuka-Grenade Craft.esp[FE:036] OpsCoreFASTHelmet.esp[FE:037] Makeshiftshotgun.esp[FE:038] Pip-Boy Flashlight.esp[FE:039] AKMComplex_CALIBER_COMPLEX_PATCH.esp[FE:03A] AnotherOnePPSH_CALIBER_COMPLEX_PATCH.esp[FE:03B] ASH-12.7_CALIBER_COMPLEX_PATCH.esp[FE:03C] Beretta92FS_CALIBER_COMPLEX_PATCH.esp[FE:03D] CaravanShotgun_CALIBER_COMPLEX_PATCH.esp[FE:03E] Cranky_CALIBER_COMPLEX_PATCH.esp[FE:03F] Deliverer_CALIBER_COMPLEX_PATCH.esp[FE:040] DLCCoast_RadiumRifle_CALIBER_COMPLEX_PATCH.esp[FE:041] FNFAL-SA58_CALIBER_COMPLEX_PATCH.esp[FE:042] FX0x01Glock19x_CALIBER_COMPLEX_PATCH.esp[FE:043] G36_CALIBER_COMPLEX_PATCH.esp[FE:044] HK G3A3_CALIBER_COMPLEX_PATCH.esp[FE:045] HK_UMP_CALIBER_COMPLEX_PATCH.esp[FE:046] HKUSP9mm_CALIBER_COMPLEX_PATCH.esp[FE:047] IMI Desert Eagle_CALIBER_COMPLEX_PATCH.esp[FE:048] M1 GARAND_CALIBER_COMPLEX_PATCH.esp[FE:049] M1918A2_CALIBER_COMPLEX_NoAC.esp[FE:04A] M2045MagnumRevolverRifle_CALIBER_COMPLEX_PATCH.esp[FE:04B] MakeshiftShotgun_CALIBER_COMPLEX_PATCH.esp[FE:04C] MK18_CALIBER_COMPLEX_PATCH.esp[FE:04D] MosinNagant_Non-Scripted_CALIBER_COMPLEX_PATCH.esp[FE:04E] MP5_COMPLEX_CALIBER_PATCH.esp[FE:04F] MTs255_Reanimation_CALIBER_COMPLEX_PATCH.esp[FE:050] QBZ191_CALIBER_COMPLEX_PATCH.esp[FE:051] R700_CALIBER_COMPLEX_PATCH.esp[FE:052] Rem11Shotgun_CALIBER_COMPLEX_PATCH.esp[FE:053] RemingtonModel8_CALIBER_COMPLEX_PATCH.esp[FE:054] RiotShotgun_Anims_CALIBER_COMPLEX_PATCH.esp[FE:055] Service Rifle_CALIBER_COMPLEX_PATCH.esp[FE:056] StG44BFV_CALIBER_COMPLEX_PATCH.esp[FE:057] 3dscopes-fnfal.esp[FE:058] 3dscopes-laer.esp[FE:059] 3dscopes-mosin.esp[FE:05A] 3dscopes-ru556.esp[FE:05B] 3dscopes-classicsniper.esp[FE:05C] 3dscopes-gyrojet.esp[FE:05D] 3dscopes-servicerifle.esp[FE:05E] T6M_LurkerPistolv2.esp[FE:05F] T6M_LurkerV2_3DS.esp[FE:060] Springfield M1903 - CALIBER COMPLEX- Patch.esp[FE:061] StartMeUpShaunDefaultAppearance.esp[FE:062] AWKCR - Last Resort CTD FIX.esp[FE:063] Grasslands - Healthy.esp[FE:064] FOLIP - After Generation.esp[FE:065] Depth of Field Removal.esp[FE:066] MWHitFX - Automatron Patch.esp[FE:067] [ETH] TFS EquipSounds.esp[FE:068] BetterCasingEjection.esp[FE:069] MortalYouths.esp[FE:06A] Type_63_Rifle.esp[FE:06B] RugerMini14RecoilFix.esp[FE:06C] InstituteSword.esp[FE:06D] 10mmDrum_JaK.esp[FE:06E] 3dscopes-aug.esp[FE:06F] Ash12.7 Battle Rifle_LLInjector.esp[FE:070] M1928A1_LLInjector.esp[FE:071] M2045MagnumRev_LLInjector.esp[FE:072] Mk41GyroHMG_LLInjector.esp[FE:073] PJAR Pistol_LLInjector.esp[FE:074] QBZ191_LLInjector.esp[FE:075] RUGER14_CALIBER_COMPLEX_PATCH.esp[FE:076] RugerMini14_LLInjector.esp[FE:077] ServiceRifle_LLInjector.esp[FE:078] SKS_CALIBER_COMPLEX_PATCH.esp[FE:079] Stalker_ArmorLLI.esp[FE:07A] Steyr AUG_CALIBER_COMPLEX_PATCH.esp[FE:07B] SteyrAUG_LLInjector.esp[FE:07C] TrenchKnife_LLInjector.esp[FE:07D] K9TacticalHarness.esp[FE:07E] SouthOfTheSea[Previs].esp[FE:07F] WorkshopsConnectedR.esp[FE:080] Flashy_GunForHire_KillableChildrenPatch.esp[FE:081] EFT P226 - Caliber Complex Patch.esp[FE:082] ShootingTarget.esp[FE:083] ImmersiveDecor.esp[FE:084] NoRailRoadPasswordDoor.esp[FE:085] SilentEXPGain.esp[FE:086] Grenades.esp[FE:087] Skip DIMA memories.esp[FE:088] FO3 Alien Blaster.esp[FE:089] Smoke-able Cigars Less OP patch.esp[FE:08A] MachinegunsRebirth_CALIBER_COMPLEX_PATCH.esp[FE:08B] MinigunsRebirth_CALIBER_COMPLEX_PATCH.esp[FE:08C] AnotherOneStenRedux_CALIBER_COMPLEX_PATCH.esp[FE:08D] VC_BetterWorkshopLightsComplete.esp[FE:08E] VC_BetterWorkshopLightsCW.esp[FE:08F] VC_BetterWorkshopLightsVanilla.esp[FE:090] VC_BetterWorkshopLightsWW.esp[FE:091] Larger Spotlight.esp[FE:092] Enhanced Combat AI.esp[FE:093] ShotgunProjectileRange1000.esp[FE:094] Gunner Outfit Extreme Overhaul.esp Link to comment Share on other sites More sharing options...
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