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troubles with gunners Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFDFF218DDA Buffout4.dll+0048DDA


NexusModder07

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im having trouble with a gunner outfit mod if anyone can break down the buffout 4 crash log and tell me why i would like that thanks

 

(mod in question): https://www.nexusmods.com/fallout4/mods/43686?tab=posts&BH=0

 

Fallout 4 v1.10.163
Buffout 4 v1.26.2
Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FFDFF218DDA Buffout4.dll+0048DDA
[Compatibility]
F4EE: false
[Fixes]
ActorIsHostileToActor: true
CellInit: true
CreateD3DAndSwapChain: true
EncounterZoneReset: true
GreyMovies: true
MagicEffectApplyEvent: true
MovementPlanner: true
PackageAllocateLocation: true
SafeExit: true
TESObjectREFRGetEncounterZone: true
UnalignedLoad: true
UtilityShader: true
[Patches]
Achievements: true
BSMTAManager: true
BSPreCulledObjects: true
BSTextureStreamerLocalHeap: true
HavokMemorySystem: true
INISettingCollection: true
InputSwitch: false
MaxStdIO: -1
MemoryManager: true
MemoryManagerDebug: false
ScaleformAllocator: true
SmallBlockAllocator: true
WorkshopMenu: true
[Warnings]
CreateTexture2D: true
ImageSpaceAdapter: true
PROBABLE CALL STACK:
[ 0] 0x7FFDFF218DDA Buffout4.dll+0048DDA
[ 1] 0x7FFDFF21A097 Buffout4.dll+004A097
[ 2] 0x7FFDFF21A42E Buffout4.dll+004A42E
[ 3] 0x7FF63A73CD7D Fallout4.exe+16DCD7D -> 345620+0x4D
[ 4] 0x7FF63A73CA8F Fallout4.exe+16DCA8F -> 732886+0x3F
[ 5] 0x7FF63A7565BC Fallout4.exe+16F65BC -> 1363419+0x2EC
[ 6] 0x7FF63A756AFA Fallout4.exe+16F6AFA -> 417281+0x2AA
[ 7] 0x7FF63A75580A Fallout4.exe+16F580A -> 278324+0x11A
[ 8] 0x7FF63A753658 Fallout4.exe+16F3658 -> 186714+0x308
[ 9] 0x7FF63987CFA4 Fallout4.exe+081CFA4 -> 1492656+0x54
[10] 0x7FF639491AE2 Fallout4.exe+0431AE2 -> 949414+0x82
[11] 0x7FF639491760 Fallout4.exe+0431760 -> 1429250+0x50
[12] 0x7FF639DDDBE7 Fallout4.exe+0D7DBE7 -> 530251+0x47
[13] 0x7FF639F7B129 Fallout4.exe+0F1B129 -> 719942+0x49
[14] 0x7FF63ABB0F26 Fallout4.exe+1B50F26 -> 329005+0xC6
[15] 0x7FF63ABB1432 Fallout4.exe+1B51432 -> 194800+0x202
[16] 0x7FF63ABB3F67 Fallout4.exe+1B53F67 -> 1492866+0x67
[17] 0x7FF63AB7CFED Fallout4.exe+1B1CFED -> 1079791+0x3D
[18] 0x7FFE97127614 KERNEL32.DLL+0017614
[19] 0x7FFE97C026F1 ntdll.dll+00526F1
REGISTERS:
RAX 0x6040000060401 (size_t)
RCX 0x0 (size_t)
RDX 0x6040000060400 (size_t)
RBX 0x21F157AC000 (void*)
RSP 0x45A64DF590 (void*)
RBP 0x7FFDFF432510 (void* -> Buffout4.dll+0262510)
RSI 0x1000 (size_t)
RDI 0x21F157AC100 (void*)
R8 0x6040000060400 (size_t)
R9 0x101 (size_t)
R10 0x7F (size_t)
R11 0x0 (size_t)
R12 0x0 (size_t)
R13 0x8 (size_t)
R14 0x21E2E41A780 (void*)
R15 0x45A64DF6C0 (void*)
STACK:
[RSP+0 ] 0x0 (size_t)
[RSP+8 ] 0x7FF63B52B68A (void* -> Fallout4.exe+24CB68A)
[RSP+10 ] 0x0 (size_t)
[RSP+18 ] 0x7FFDFF219E2E (void* -> Buffout4.dll+0049E2E)
[RSP+20 ] 0x21E2E41AA20 (void*)
[RSP+28 ] 0x7FFDFF21A097 (void* -> Buffout4.dll+004A097)
[RSP+30 ] 0x21F157AC000 (void*)
[RSP+38 ] 0x7FF63BE6F340 (void* -> Fallout4.exe+2E0F340)
[RSP+40 ] 0x7FF63EC477E0 (void* -> Fallout4.exe+5BE77E0)
[RSP+48 ] 0x7FFDFF219E2E (void* -> Buffout4.dll+0049E2E)
[RSP+50 ] 0x45A64DF6C0 (void*)
[RSP+58 ] 0x7FF63C88A4D0 (hkContainerHeapAllocator::Allocator*)
[RSP+60 ] 0x0 (size_t)
[RSP+68 ] 0x21F157F7580 (void*)
[RSP+70 ] 0x21F1593FCE0 (void*)
[RSP+78 ] 0x7FFDFF21A42E (void* -> Buffout4.dll+004A42E)
[RSP+80 ] 0x100 (size_t)
[RSP+88 ] 0x80 (size_t)
[RSP+90 ] 0x21F1593FCE0 (void*)
[RSP+98 ] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)
[RSP+A0 ] 0x100 (size_t)
[RSP+A8 ] 0x7FF63A73CD7D (void* -> Fallout4.exe+16DCD7D)
[RSP+B0 ] 0x406 (size_t)
[RSP+B8 ] 0x21F1593FCE0 (void*)
[RSP+C0 ] 0x45A64DF6D0 (void*)
[RSP+C8 ] 0x7FF63ABA1D5D (void* -> Fallout4.exe+1B41D5D)
[RSP+D0 ] 0x21F24CEC4A0 (void*)
[RSP+D8 ] 0x5F (size_t)
[RSP+E0 ] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)
[RSP+E8 ] 0x21F159128A0 (void*)
[RSP+F0 ] 0x21F15913FF0 (void*)
[RSP+F8 ] 0x7FF63A73CA8F (void* -> Fallout4.exe+16DCA8F)
[RSP+100] 0x0 (size_t)
[RSP+108] 0xB2 (size_t)
[RSP+110] 0x21F1593FCE0 (void*)
[RSP+118] 0x7FFDFF219FC5 (void* -> Buffout4.dll+0049FC5)
[RSP+120] 0x4A (size_t)
[RSP+128] 0x7FF63A7565BC (void* -> Fallout4.exe+16F65BC)
[RSP+130] 0x21F8A4C4D49 (void*)
[RSP+138] 0x21F15913FF0 (void*)
[RSP+140] 0xB2 (size_t)
[RSP+148] 0x7FF63C88A4D0 (hkContainerHeapAllocator::Allocator*)
[RSP+150] 0x8 (size_t)
[RSP+158] 0x7FFDFF219FC5 (void* -> Buffout4.dll+0049FC5)
[RSP+160] 0x21F0000005F (void*)
[RSP+168] 0x0 (size_t)
[RSP+170] 0x21F00000000 (void*)
[RSP+178] 0x21F159128A0 (void*)
[RSP+180] 0x21F39380538 (void*)
[RSP+188] 0x21F1593FCB0 (void*)
[RSP+190] 0x21F24E05440 (hkbBehaviorGraph*)
[RSP+198] 0x21F1593FCD0 (void*)
[RSP+1A0] 0x21EEACB5E20 (hkbStateMachine*)
[RSP+1A8] 0x21F39381E00 (void*)
[RSP+1B0] 0x0 (size_t)
[RSP+1B8] 0x0 (size_t)
[RSP+1C0] 0x0 (size_t)
[RSP+1C8] 0x0 (size_t)
[RSP+1D0] 0x45A64DF810 (void*)
[RSP+1D8] 0x7FF63A75BF9C (void* -> Fallout4.exe+16FBF9C)
[RSP+1E0] 0x10000005D (size_t)
[RSP+1E8] 0x3 (size_t)
[RSP+1F0] 0x21F253257C0 (hkbBehaviorGraph*)
[RSP+1F8] 0x21EE0E1AF20 (void*)
[RSP+200] 0x21F25628340 (void*)
[RSP+208] 0x8 (size_t)
[RSP+210] 0x2 (size_t)
[RSP+218] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)
[RSP+220] 0x1 (size_t)
[RSP+228] 0x45A64DF859 (void*)
[RSP+230] 0x21EE0E1AF24 (void*)
[RSP+238] 0x7FF63A756AFA (void* -> Fallout4.exe+16F6AFA)
[RSP+240] 0x21F0000005C (void*)
[RSP+248] 0x21F1593FCA0 (hkbBehaviorGraph::GlobalTransitionData*)
[RSP+250] 0x21F24E05600 (hkbBehaviorGraph*)
[RSP+258] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)
[RSP+260] 0x21F00000001 (void*)
[RSP+268] 0x21F15911F60 (void*)
[RSP+270] 0x21F158B1AD0 (`anonymous namespace'::SubGraphEventSymbolMap*)
[RSP+278] 0x21F1593FCB0 (void*)
[RSP+280] 0x21E5E9DF110 (ScrapHeap*)
[RSP+288] 0x21EE0E1AF20 (void*)
[RSP+290] 0x21EE0E1AFA0 (void*)
[RSP+298] 0x21EE0E1AF20 (void*)
[RSP+2A0] 0x0 (size_t)
[RSP+2A8] 0x21EE0E1AF28 (char*) "H"
[RSP+2B0] 0x21EE0E1AF20 (void*)
[RSP+2B8] 0x21F00000002 (void*)
[RSP+2C0] 0x1 (size_t)
[RSP+2C8] 0x30 (size_t)
[RSP+2D0] 0x21EE0E1AF20 (void*)
[RSP+2D8] 0x21EE0E1AF20 (void*)
[RSP+2E0] 0x21F253257C0 (hkbBehaviorGraph*)
[RSP+2E8] 0x21E5E9DF1B0 (char*) "s"
[RSP+2F0] 0x21E5E9DF1B0 (char*) "s"
[RSP+2F8] 0x21F25628340 (void*)
[RSP+300] 0x21F25628358 (void*)
[RSP+308] 0x73 (size_t)
[RSP+310] 0x21F1593FCA0 (hkbBehaviorGraph::GlobalTransitionData*)
[RSP+318] 0x0 (size_t)
[RSP+320] 0x21F25491400 (BShkbAnimationGraph*)
[RSP+328] 0x7FF63A75580A (void* -> Fallout4.exe+16F580A)
[RSP+330] 0x21F1593FCA0 (hkbBehaviorGraph::GlobalTransitionData*)
[RSP+338] 0x21F25628340 (void*)
[RSP+340] 0x21F253257C0 (hkbBehaviorGraph*)
[RSP+348] 0xC (size_t)
[RSP+350] 0x45A64DFA01 (void*)
[RSP+358] 0x7FF6390844E3 (void* -> Fallout4.exe+00244E3)
[RSP+360] 0x0 (size_t)
[RSP+368] 0x1 (size_t)
[RSP+370] 0x21F25628340 (void*)
[RSP+378] 0x21F25491758 (void*)
[RSP+380] 0x21F25491400 (BShkbAnimationGraph*)
[RSP+388] 0x7FF63A753658 (void* -> Fallout4.exe+16F3658)
[RSP+390] 0x21F25491758 (void*)
[RSP+398] 0x0 (size_t)
[RSP+3A0] 0x3AF4 (size_t)
[RSP+3A8] 0x45A64DF9B9 (void*)
[RSP+3B0] 0x21F158B9580 (void*)
[RSP+3B8] 0x21F158B9588 (void*)
[RSP+3C0] 0x21F158B9580 (void*)
[RSP+3C8] 0x21E00000000 (void*)
[RSP+3D0] 0x21E5E9DF1B0 (char*) "s"
[RSP+3D8] 0x45A64DF980 (void*)
[RSP+3E0] 0x0 (size_t)
[RSP+3E8] 0x7FF63AB7093F (void* -> Fallout4.exe+1B1093F)
[RSP+3F0] 0x21E5E9DF110 (ScrapHeap*)
[RSP+3F8] 0x21F158B9580 (void*)
[RSP+400] 0x21F158B9680 (void*)
[RSP+408] 0x21F158B9580 (void*)
[RSP+410] 0x0 (size_t)
[RSP+418] 0x21F158B9588 (void*)
[RSP+420] 0x21F158B9580 (void*)
[RSP+428] 0x21E00000001 (void*)
[RSP+430] 0x0 (size_t)
[RSP+438] 0x0 (size_t)
[RSP+440] 0x21F158B9580 (void*)
[RSP+448] 0x21F158B9580 (void*)
[RSP+450] 0x21E5E9DE7F0 (void*)
[RSP+458] 0x7FF63EC48080 (void* -> Fallout4.exe+5BE8080)
[RSP+460] 0x7FF63EC48084 (void* -> Fallout4.exe+5BE8084)
[RSP+468] 0x21EE17F4F00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF01173B
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00460409
Form ID: 0x0008190F
Form Type: 65
[RSP+470] 0x45A64DFA70 (void*)
[RSP+478] 0x21EE17F4F48 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF01173B
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00460409
Form ID: 0x0008190F
Form Type: 65
[RSP+480] 0x9C0 (size_t)
[RSP+488] 0x7FF63987CFA4 (void* -> Fallout4.exe+081CFA4)
[RSP+490] 0x7FF63EC48088 (void* -> Fallout4.exe+5BE8088)
[RSP+498] 0x0 (size_t)
[RSP+4A0] 0x7FF63EC48084 (void* -> Fallout4.exe+5BE8084)
[RSP+4A8] 0x21E00000073 (void*)
[RSP+4B0] 0x21EE17F4F00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF01173B
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00460409
Form ID: 0x0008190F
Form Type: 65
[RSP+4B8] 0x7FF639491AE2 (void* -> Fallout4.exe+0431AE2)
[RSP+4C0] 0x2 (size_t)
[RSP+4C8] 0x21F2542E160 (BSAnimationGraphManager*)
[RSP+4D0] 0x0 (size_t)
[RSP+4D8] 0x7FF63949190C (void* -> Fallout4.exe+043190C)
[RSP+4E0] 0x21E3C1374BD (void*)
[RSP+4E8] 0x21E0D6DFB60 (void*)
[RSP+4F0] 0x21EE17F5068 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF01173B
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00460409
Form ID: 0x0008190F
Form Type: 65
[RSP+4F8] 0x1010001FFFF (size_t)
[RSP+500] 0x1 (size_t)
[RSP+508] 0x21E2E30E400 (void*)
[RSP+510] 0x0 (size_t)
[RSP+518] 0x7FF639491760 (void* -> Fallout4.exe+0431760)
[RSP+520] 0x1 (size_t)
[RSP+528] 0x7FF63EC48088 (void* -> Fallout4.exe+5BE8088)
[RSP+530] 0x21EE17F4F00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF01173B
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00460409
Form ID: 0x0008190F
Form Type: 65
[RSP+538] 0x0 (size_t)
[RSP+540] 0x3C1374BD (size_t)
[RSP+548] 0x0 (size_t)
[RSP+550] 0x21EE17F4F00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF01173B
Form Type: 45
File: "Fallout4.esm"
Flags: 0x00460409
Form ID: 0x0008190F
Form Type: 65
[RSP+558] 0x7FF639DDDBE7 (void* -> Fallout4.exe+0D7DBE7)
[RSP+560] 0x0 (size_t)
[RSP+568] 0x21EE1776701 (void*)
[RSP+570] 0x0 (size_t)
[RSP+578] 0x0 (size_t)
[RSP+580] 0x0 (size_t)
[RSP+588] 0x0 (size_t)
[RSP+590] 0x0 (size_t)
[RSP+598] 0x0 (size_t)
[RSP+5A0] 0x21E2E3E3410 (void*)
[RSP+5A8] 0x7FF639F7B129 (void* -> Fallout4.exe+0F1B129)
[RSP+5B0] 0x21EFF7FFFFF (void*)
[RSP+5B8] 0x0 (size_t)
[RSP+5C0] 0x21E2E30E400 (void*)
[RSP+5C8] 0x21EAC4830F0 (void*)
[RSP+5D0] 0x7FF63EC48140 (void* -> Fallout4.exe+5BE8140)
[RSP+5D8] 0x7FF63ABB0F26 (void* -> Fallout4.exe+1B50F26)
[RSP+5E0] 0x21EE1776700 (TESObjectREFR*)
Object Reference:
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x00245D63
Form Type: 38
File: "Fallout4.esm"
Flags: 0x00000009
Form ID: 0x0010C724
Form Type: 64
[RSP+5E8] 0x7FF63EC48140 (void* -> Fallout4.exe+5BE8140)
[RSP+5F0] 0x0 (size_t)
[RSP+5F8] 0x7FFE95864E9D (void* -> KERNELBASE.dll+0054E9D)
[RSP+600] 0x0 (size_t)
[RSP+608] 0x0 (size_t)
[RSP+610] 0x0 (size_t)
[RSP+618] 0x1 (size_t)
[RSP+620] 0x7FF63EC480D0 (BSJobs::JobThread*)
[RSP+628] 0x7FF63ABB1432 (void* -> Fallout4.exe+1B51432)
[RSP+630] 0x1 (size_t)
[RSP+638] 0x7FF63EC480F0 (void* -> Fallout4.exe+5BE80F0)
[RSP+640] 0x0 (size_t)
[RSP+648] 0x45A64DFC30 (void*)
[RSP+650] 0x0 (size_t)
[RSP+658] 0x0 (size_t)
[RSP+660] 0x0 (size_t)
[RSP+668] 0x7FF63ABB3F67 (void* -> Fallout4.exe+1B53F67)
[RSP+670] 0x7FF63EC480D0 (BSJobs::JobThread*)
[RSP+678] 0x0 (size_t)
[RSP+680] 0x0 (size_t)
[RSP+688] 0x0 (size_t)
[RSP+690] 0x7FF63EC480D0 (BSJobs::JobThread*)
[RSP+698] 0x7FF63AB7CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+6A0] 0x4DA4 (size_t)
[RSP+6A8] 0x45A64DFC50 (void*)
[RSP+6B0] 0x21E2E2EBC90 (void*)
[RSP+6B8] 0x0 (size_t)
[RSP+6C0] 0x7FF63EC480D0 (BSJobs::JobThread*)
[RSP+6C8] 0x0 (size_t)
[RSP+6D0] 0x0 (size_t)
[RSP+6D8] 0x7FFE97127614 (void* -> KERNEL32.DLL+0017614)
[RSP+6E0] 0x0 (size_t)
[RSP+6E8] 0x0 (size_t)
[RSP+6F0] 0x0 (size_t)
[RSP+6F8] 0x0 (size_t)
[RSP+700] 0x0 (size_t)
[RSP+708] 0x7FFE97C026F1 (void* -> ntdll.dll+00526F1)
[RSP+710] 0x0 (size_t)
[RSP+718] 0x0 (size_t)
[RSP+720] 0x0 (size_t)
[RSP+728] 0x0 (size_t)
[RSP+730] 0x0 (size_t)
[RSP+738] 0x0 (size_t)
[RSP+740] 0x347184DF00000000 (size_t)
[RSP+748] 0x0 (size_t)
[RSP+750] 0x0 (size_t)
[RSP+758] 0x7FFE9593DBC0 (void* -> KERNELBASE.dll+012DBC0)
[RSP+760] 0x45A64DE700 (void*)
[RSP+768] 0x43C4BE3E0000FFFD (size_t)
[RSP+770] 0x7FFEA1E25F1F (size_t)
[RSP+778] 0x45A64DE700 (void*)
[RSP+780] 0x0 (size_t)
[RSP+788] 0x0 (size_t)
[RSP+790] 0x0 (size_t)
[RSP+798] 0x0 (size_t)
[RSP+7A0] 0x0 (size_t)
[RSP+7A8] 0x0 (size_t)
[RSP+7B0] 0x0 (size_t)
[RSP+7B8] 0x0 (size_t)
[RSP+7C0] 0x0 (size_t)
[RSP+7C8] 0x0 (size_t)
[RSP+7D0] 0x0 (size_t)
[RSP+7D8] 0x0 (size_t)
[RSP+7E0] 0x0 (size_t)
[RSP+7E8] 0x0 (size_t)
[RSP+7F0] 0x0 (size_t)
[RSP+7F8] 0x0 (size_t)
[RSP+800] 0x0 (size_t)
[RSP+808] 0x0 (size_t)
[RSP+810] 0x0 (size_t)
[RSP+818] 0x0 (size_t)
[RSP+820] 0x0 (size_t)
[RSP+828] 0x0 (size_t)
[RSP+830] 0x0 (size_t)
[RSP+838] 0x0 (size_t)
[RSP+840] 0x0 (size_t)
[RSP+848] 0x0 (size_t)
[RSP+850] 0x0 (size_t)
[RSP+858] 0x0 (size_t)
[RSP+860] 0x0 (size_t)
[RSP+868] 0x0 (size_t)
[RSP+870] 0x0 (size_t)
[RSP+878] 0x0 (size_t)
[RSP+880] 0x0 (size_t)
[RSP+888] 0x0 (size_t)
[RSP+890] 0x0 (size_t)
[RSP+898] 0x0 (size_t)
[RSP+8A0] 0x0 (size_t)
[RSP+8A8] 0x0 (size_t)
[RSP+8B0] 0x0 (size_t)
[RSP+8B8] 0x0 (size_t)
[RSP+8C0] 0x0 (size_t)
[RSP+8C8] 0x0 (size_t)
[RSP+8D0] 0x0 (size_t)
[RSP+8D8] 0x0 (size_t)
[RSP+8E0] 0x0 (size_t)
[RSP+8E8] 0x0 (size_t)
[RSP+8F0] 0x0 (size_t)
[RSP+8F8] 0x0 (size_t)
[RSP+900] 0x0 (size_t)
[RSP+908] 0x0 (size_t)
[RSP+910] 0x0 (size_t)
[RSP+918] 0x0 (size_t)
[RSP+920] 0x0 (size_t)
[RSP+928] 0x0 (size_t)
[RSP+930] 0x0 (size_t)
[RSP+938] 0x0 (size_t)
[RSP+940] 0x0 (size_t)
[RSP+948] 0x0 (size_t)
[RSP+950] 0x0 (size_t)
[RSP+958] 0x0 (size_t)
[RSP+960] 0x0 (size_t)
[RSP+968] 0x0 (size_t)
[RSP+970] 0x0 (size_t)
[RSP+978] 0x0 (size_t)
[RSP+980] 0x0 (size_t)
[RSP+988] 0x0 (size_t)
[RSP+990] 0x0 (size_t)
[RSP+998] 0x0 (size_t)
[RSP+9A0] 0x0 (size_t)
[RSP+9A8] 0x0 (size_t)
[RSP+9B0] 0x0 (size_t)
[RSP+9B8] 0x0 (size_t)
[RSP+9C0] 0x0 (size_t)
[RSP+9C8] 0x0 (size_t)
[RSP+9D0] 0x0 (size_t)
[RSP+9D8] 0x0 (size_t)
[RSP+9E0] 0x0 (size_t)
[RSP+9E8] 0x0 (size_t)
[RSP+9F0] 0x0 (size_t)
[RSP+9F8] 0x0 (size_t)
[RSP+A00] 0x0 (size_t)
[RSP+A08] 0x0 (size_t)
[RSP+A10] 0x0 (size_t)
[RSP+A18] 0x0 (size_t)
[RSP+A20] 0x0 (size_t)
[RSP+A28] 0x0 (size_t)
[RSP+A30] 0x0 (size_t)
[RSP+A38] 0x0 (size_t)
[RSP+A40] 0x0 (size_t)
[RSP+A48] 0x0 (size_t)
[RSP+A50] 0x0 (size_t)
[RSP+A58] 0x0 (size_t)
[RSP+A60] 0x0 (size_t)
[RSP+A68] 0x0 (size_t)
MODULES:
F4SE PLUGINS:
BakaScrapHeap.dll v1.3
Buffout4.dll v1.26.2
ClassicHolsteredWeapons.dll
ClockWidget.dll
f4pm.dll
FallSouls.dll
HighFPSPhysicsFix.dll
mcm.dll
place.dll
rename_anything.dll
UneducatedShooter.dll v1
UnlimitedSurvivalMode.dll
XDI.dll
PLUGINS:
[00] Fallout4.esm
[01] DLCRobot.esm
[02] DLCworkshop01.esm
[03] DLCCoast.esm
[04] DLCworkshop02.esm
[05] DLCworkshop03.esm
[06] DLCNukaWorld.esm
[07] ArmorKeywords.esm
[08] ConcealedArmor.esm
[09] CALIBER-COMPLEX.esm
[0A] Unofficial Fallout 4 Patch.esp
[0B] XDI.esm
[0C] SouthOfTheSea.esm
[0D] PhotoMode.esp
[0E] Scopes.esp
[0F] SettlementMenuManager.esp
[10] 44MBF4.esp
[11] Campsite.esp
[12] Casio_W59.esp
[13] AnimatedCandles.esp
[14] AA Better Companions - No Conflicts.esp
[15] AKMnv.esp
[16] ASH127.esp
[17] AUG-A1.esp
[18] Backpacks of the Commonwealth.esp
[19] Better Field Scribe Outfit.esp
[1A] CitySurvivor.esp
[1B] ClassicSniper.esp
[1C] Cranky.esp
[1D] CrimeTown.esp
[1E] CrudeBlowback.esp
[1F] DarkerNights.esp
[20] DesertEagleNV.esp
[21] DiamondCityPlus.esp
[22] DP_CaravanShotgun.esp
[23] Eli_Armour_Compendium.esp
[24] F4NVServiceRifleRedux.esp
[25] G36Complex.esp
[26] G3A3.esp
[27] Glock19x.esp
[28] GoodneighborExpanded.esp
[29] HK_MP5.esp
[2A] HK_UMP.esp
[2B] HKUSP9mm.esp
[2C] Hunkered Down.esp
[2D] LAER.esp
[2E] M1928A1.esp
[2F] M1Garand - AWKCR.esp
[30] M1Garand.esp
[31] M2045MagnumRevolverRifle.esp
[32] M2Agency.esp
[33] MK18.esp
[34] Mosin.esp
[35] MREs.esp
[36] MTs255.esp
[37] PJARPistol.esp
[38] RiotShotgun.esp
[39] Sten.esp
[3A] StG44BFV.esp
[3B] TrainBar.esp
[3C] WestTekTacticalOptics.esp
[3D] SingleShotgun_ENG.esp
[3E] Zapgun.esp
[3F] QBZ191.esp
[40] VarmintRifle.esp
[41] stumbleuponinteriors.esp
[42] RU556.esp
[43] Weapon Brackets.esp
[44] RemingtonM11.esp
[45] RemingtonModel8.esp
[46] Sjogren.esp
[47] Wana_SA58.esp
[48] AVBGuns.esp
[49] Mk41GyrojetHMG.esp
[4A] ValentineCases.esp
[4B] 3dscopes.esp
[4C] StartMeUp.esp
[4D] StartMeUpNukaWorldPatch.esp
[4E] CruiseShipWreck.esp
[4F] Luxor's Summer Pine Trees Edition.esp
[50] MWHitFx.esp
[51] SKS.esp
[52] SteyrAUGnv.esp
[53] RugerMini14.esp
[54] PigClassicCombatShotgun.esp
[55] Stalker Suit.esp
[56] Fallout 3 Trench Knife Mod.esp
[57] Private Military Company_PMC Extended_LLI.esp
[58] BetterCompanions.esp
[59] PowerArmorLite.esp
[5A] InstitWeapPosit.esp
[5B] Flashy_CrimeAndPunishment_GunForHire_Addon.esp
[5C] GaussRevolver.esp
[5D] HuntingSemiauto_JaK.esp
[5E] RED-CAP.esp
[5F] RED.esp
[60] RED-StartMeUp.esp
[61] P226.esp
[62] MP-43-C1.esp
[63] Sandbag Fortifications - Version 2C.esp
[64] Metro Exodus Armory.esp
[65] TOZ-106.esp
[66] creativeclutter.esp
[67] dinoshelf.esp
[68] ImmersiveVendors.esp
[69] DD_Khassar_De_Templari_Increased_build.esp
[6A] DavesPoses.esp
[6B] Reverb and Ambiance Overhaul.esp
[6C] ManufacturingExtended.esp
[6D] ManufacturingExtendedFH.esp
[6E] VintageAlienBlaster.esp
[6F] Smoke-able Cigars.esp
[70] Flashy_CrimeAndPunishment.esp
[71] HaxRPG7.esp
[72] M2_Flamethrower_2.2.esp
[73] Wasteland Illumination.esp
[74] advancedAITweaks.esp
[75] DT_GunnerOutfitPack.esp
[76] Thematic and Practical.esp
[77] Thematic and Practical - DLC.esp
[78] Remington700.esp
[FE:000] BerettaM9FS.esl
[FE:001] DanseHelmet.esl
[FE:002] HandmadeAntiMaterielRifle.esl
[FE:003] RunningWithHandsAnim.esl
[FE:004] SwimmingAnims.esl
[FE:005] LadderVanilla.esl
[FE:006] HeavyReq.esl
[FE:007] Skb-MinigunsRebirth.esl
[FE:008] Skb_MachinegunsRebirth.esl
[FE:009] RussianStimpack.esp
[FE:00A] AmmoCounterFramework.esp
[FE:00B] IAF - Far Harbor & Nuka World.esp
[FE:00C] ImmersiveAnimationFramework.esp
[FE:00D] BF1 Animations - Hunting Rifle v1.3.esp
[FE:00E] 10mm.esp
[FE:00F] .44Mag8InchBarrel.esp
[FE:010] Power Armor HUD Switcher.esp
[FE:011] Fashionable Valentine.esp
[FE:012] FirstPersonMessagesMerged.esp
[FE:013] Mute_Player_Character_Voice_v0.1.esp
[FE:014] AKSounds.esp
[FE:015] BAM-BetterArmoryMod.esp
[FE:016] ConcealedArmor.esp
[FE:017] CrudeBlowback - AWKCR.esp
[FE:018] DarkerNightsDetection.esp
[FE:019] dD - Screen Blood Duration Medium.esp
[FE:01A] dD - Small Splatter Size.esp
[FE:01B] dD-Enhanced Blood Basic.esp
[FE:01C] DoubleBarrelRifle.esp
[FE:01D] G3A3_AnimationUpdate.esp
[FE:01E] G3A3LvlListPatch.esp
[FE:01F] Glowing Animals Emit Light.esp
[FE:020] HKUSP9mmLvlList.esp
[FE:021] LAER Automatron Weapons.esp
[FE:022] LocalLeaderTweaksRedux.esp
[FE:023] LongerPowerLines3x.esp
[FE:024] M1918A2.esp
[FE:025] M2AgencyLvlListPatch.esp
[FE:026] MK18 Armory Project.esp
[FE:027] MKIIGrenadeStandalone.esp
[FE:028] NPC Accuracy Revised.esp
[FE:029] PipeGunsGlowFix.esp
[FE:02A] PPSh-41.esp
[FE:02B] Realistic Low Health.esp
[FE:02C] Springfield M1903.esp
[FE:02D] StG44BFV_Addon.esp
[FE:02E] ThompsonSMGReplacer.esp
[FE:02F] Project Reality Footsteps FO4.esp
[FE:030] Rubles.esp
[FE:031] VarmintRifle - AWKCR.esp
[FE:032] RemingtonM11_LvlListPatch.esp
[FE:033] PMC_extended.esp
[FE:034] Nexus_PMC.esp
[FE:035] Nuka-Grenade Craft.esp
[FE:036] OpsCoreFASTHelmet.esp
[FE:037] Makeshiftshotgun.esp
[FE:038] Pip-Boy Flashlight.esp
[FE:039] AKMComplex_CALIBER_COMPLEX_PATCH.esp
[FE:03A] AnotherOnePPSH_CALIBER_COMPLEX_PATCH.esp
[FE:03B] ASH-12.7_CALIBER_COMPLEX_PATCH.esp
[FE:03C] Beretta92FS_CALIBER_COMPLEX_PATCH.esp
[FE:03D] CaravanShotgun_CALIBER_COMPLEX_PATCH.esp
[FE:03E] Cranky_CALIBER_COMPLEX_PATCH.esp
[FE:03F] Deliverer_CALIBER_COMPLEX_PATCH.esp
[FE:040] DLCCoast_RadiumRifle_CALIBER_COMPLEX_PATCH.esp
[FE:041] FNFAL-SA58_CALIBER_COMPLEX_PATCH.esp
[FE:042] FX0x01Glock19x_CALIBER_COMPLEX_PATCH.esp
[FE:043] G36_CALIBER_COMPLEX_PATCH.esp
[FE:044] HK G3A3_CALIBER_COMPLEX_PATCH.esp
[FE:045] HK_UMP_CALIBER_COMPLEX_PATCH.esp
[FE:046] HKUSP9mm_CALIBER_COMPLEX_PATCH.esp
[FE:047] IMI Desert Eagle_CALIBER_COMPLEX_PATCH.esp
[FE:048] M1 GARAND_CALIBER_COMPLEX_PATCH.esp
[FE:049] M1918A2_CALIBER_COMPLEX_NoAC.esp
[FE:04A] M2045MagnumRevolverRifle_CALIBER_COMPLEX_PATCH.esp
[FE:04B] MakeshiftShotgun_CALIBER_COMPLEX_PATCH.esp
[FE:04C] MK18_CALIBER_COMPLEX_PATCH.esp
[FE:04D] MosinNagant_Non-Scripted_CALIBER_COMPLEX_PATCH.esp
[FE:04E] MP5_COMPLEX_CALIBER_PATCH.esp
[FE:04F] MTs255_Reanimation_CALIBER_COMPLEX_PATCH.esp
[FE:050] QBZ191_CALIBER_COMPLEX_PATCH.esp
[FE:051] R700_CALIBER_COMPLEX_PATCH.esp
[FE:052] Rem11Shotgun_CALIBER_COMPLEX_PATCH.esp
[FE:053] RemingtonModel8_CALIBER_COMPLEX_PATCH.esp
[FE:054] RiotShotgun_Anims_CALIBER_COMPLEX_PATCH.esp
[FE:055] Service Rifle_CALIBER_COMPLEX_PATCH.esp
[FE:056] StG44BFV_CALIBER_COMPLEX_PATCH.esp
[FE:057] 3dscopes-fnfal.esp
[FE:058] 3dscopes-laer.esp
[FE:059] 3dscopes-mosin.esp
[FE:05A] 3dscopes-ru556.esp
[FE:05B] 3dscopes-classicsniper.esp
[FE:05C] 3dscopes-gyrojet.esp
[FE:05D] 3dscopes-servicerifle.esp
[FE:05E] T6M_LurkerPistolv2.esp
[FE:05F] T6M_LurkerV2_3DS.esp
[FE:060] Springfield M1903 - CALIBER COMPLEX- Patch.esp
[FE:061] StartMeUpShaunDefaultAppearance.esp
[FE:062] AWKCR - Last Resort CTD FIX.esp
[FE:063] Grasslands - Healthy.esp
[FE:064] FOLIP - After Generation.esp
[FE:065] Depth of Field Removal.esp
[FE:066] MWHitFX - Automatron Patch.esp
[FE:067] [ETH] TFS EquipSounds.esp
[FE:068] BetterCasingEjection.esp
[FE:069] MortalYouths.esp
[FE:06A] Type_63_Rifle.esp
[FE:06B] RugerMini14RecoilFix.esp
[FE:06C] InstituteSword.esp
[FE:06D] 10mmDrum_JaK.esp
[FE:06E] 3dscopes-aug.esp
[FE:06F] Ash12.7 Battle Rifle_LLInjector.esp
[FE:070] M1928A1_LLInjector.esp
[FE:071] M2045MagnumRev_LLInjector.esp
[FE:072] Mk41GyroHMG_LLInjector.esp
[FE:073] PJAR Pistol_LLInjector.esp
[FE:074] QBZ191_LLInjector.esp
[FE:075] RUGER14_CALIBER_COMPLEX_PATCH.esp
[FE:076] RugerMini14_LLInjector.esp
[FE:077] ServiceRifle_LLInjector.esp
[FE:078] SKS_CALIBER_COMPLEX_PATCH.esp
[FE:079] Stalker_ArmorLLI.esp
[FE:07A] Steyr AUG_CALIBER_COMPLEX_PATCH.esp
[FE:07B] SteyrAUG_LLInjector.esp
[FE:07C] TrenchKnife_LLInjector.esp
[FE:07D] K9TacticalHarness.esp
[FE:07E] SouthOfTheSea[Previs].esp
[FE:07F] WorkshopsConnectedR.esp
[FE:080] Flashy_GunForHire_KillableChildrenPatch.esp
[FE:081] EFT P226 - Caliber Complex Patch.esp
[FE:082] ShootingTarget.esp
[FE:083] ImmersiveDecor.esp
[FE:084] NoRailRoadPasswordDoor.esp
[FE:085] SilentEXPGain.esp
[FE:086] Grenades.esp
[FE:087] Skip DIMA memories.esp
[FE:088] FO3 Alien Blaster.esp
[FE:089] Smoke-able Cigars Less OP patch.esp
[FE:08A] MachinegunsRebirth_CALIBER_COMPLEX_PATCH.esp
[FE:08B] MinigunsRebirth_CALIBER_COMPLEX_PATCH.esp
[FE:08C] AnotherOneStenRedux_CALIBER_COMPLEX_PATCH.esp
[FE:08D] VC_BetterWorkshopLightsComplete.esp
[FE:08E] VC_BetterWorkshopLightsCW.esp
[FE:08F] VC_BetterWorkshopLightsVanilla.esp
[FE:090] VC_BetterWorkshopLightsWW.esp
[FE:091] Larger Spotlight.esp
[FE:092] Enhanced Combat AI.esp
[FE:093] ShotgunProjectileRange1000.esp
[FE:094] Gunner Outfit Extreme Overhaul.esp

 

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