Jump to content

Questions about quest aliases


Recommended Posts

 Hi, I have two questions about quest aliases.

I have been told that setting an actor as a specific reference in an alias puts a load on the game because it is always loaded.

I did not worry about this issue as I thought the alias would be deleted after the quest was completed, but after the quest was completed I checked with the console command showquestaliases and noticed that the actor was still assigned to the alias.

Should I set up a papyrus fragment to clear the alias when the quest is completed?

 

Second question. I have added some new aliases to Quest in an update after the creation of my mod. However, these Aliases are NONE, which I understand is the correct behaviour, as I believe that Aliases are filled when Quest is started. Is there any other way to force these Aliases to be set other than running "StopQuest and StartQuest" or "ClearQuestAliases and SetQuestAliases" in the Console command?

 

Thanks for support. Sorry if this text is wrong due to machine translation

Edited by nakednohman
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...