nakednohman Posted July 4, 2023 Share Posted July 4, 2023 (edited) Hi, I have two questions about quest aliases.I have been told that setting an actor as a specific reference in an alias puts a load on the game because it is always loaded.I did not worry about this issue as I thought the alias would be deleted after the quest was completed, but after the quest was completed I checked with the console command showquestaliases and noticed that the actor was still assigned to the alias.Should I set up a papyrus fragment to clear the alias when the quest is completed? Second question. I have added some new aliases to Quest in an update after the creation of my mod. However, these Aliases are NONE, which I understand is the correct behaviour, as I believe that Aliases are filled when Quest is started. Is there any other way to force these Aliases to be set other than running "StopQuest and StartQuest" or "ClearQuestAliases and SetQuestAliases" in the Console command? Thanks for support. Sorry if this text is wrong due to machine translation Edited July 4, 2023 by nakednohman Link to comment Share on other sites More sharing options...
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