LCDSound Posted June 16, 2009 Share Posted June 16, 2009 http://i44.tinypic.com/2lw2fpt.jpg how do i do this? every time i add a new block it defaults to the bottom, i am trying to make a chrome version of this blade, following something i saw in the KFChapel Shop mod Link to comment Share on other sites More sharing options...
LCDSound Posted June 17, 2009 Author Share Posted June 17, 2009 Anyone? Link to comment Share on other sites More sharing options...
AzirAphale001 Posted June 17, 2009 Share Posted June 17, 2009 Why do you want to add another block? If you want to change the texture you just need to change NiSourceProperty. Link to comment Share on other sites More sharing options...
LCDSound Posted June 17, 2009 Author Share Posted June 17, 2009 http://i39.tinypic.com/2dciywk.jpg To make it chrome, like this, plus i would figure out how to make it not default to the bottom Link to comment Share on other sites More sharing options...
LCDSound Posted June 18, 2009 Author Share Posted June 18, 2009 Anyone? Link to comment Share on other sites More sharing options...
xxXEvandarXxx Posted June 18, 2009 Share Posted June 18, 2009 I don't know how to add another NiSourceTexture like that, but I think the second texture in the first picture is a glow map, if you just want to add one of those set the Emissive color to white in NifSkope, and create a glow map with _g.dds at the end of the name in the same folder as the diffuse map. Link to comment Share on other sites More sharing options...
Pronam Posted June 18, 2009 Share Posted June 18, 2009 Try this: Right-click on the NiTexturingProperty->Texture, then pick 'Add Glow Map'. Link to comment Share on other sites More sharing options...
LCDSound Posted June 18, 2009 Author Share Posted June 18, 2009 Adding a glow map didnt seem to work, and I am pretty new to NifSkope, so where are the emissive color settings? Link to comment Share on other sites More sharing options...
Pronam Posted June 18, 2009 Share Posted June 18, 2009 Maybe the lines at glow map could help you: http://niftools.sourceforge.net/wiki/Obliv...ifSkope_AlchemyI have to meet an expert on nifskope yet, if there are even any :) Link to comment Share on other sites More sharing options...
BossDweebe Posted June 19, 2009 Share Posted June 19, 2009 Jeez - a lot of people are putting in some big ss lately.As I am on dial up I have stopped the ss download. So I'll takea stab at it.... Gloss - In addition to glow maps, which work independently alongside the normal map, you can alter the gloss, specular color, emissive color,and alpha (transparency) by clicking on the little tan coloured icon in material property. Glow maps are not used all that often as they will make objects (or eyes) glow in the dark without a light source - ie. torch, sun, etc. Normal maps also play a big part in gloss and shine depending on thecolour to alpha settings made before normalising and whether the normalmap is made using RGB or Allpha. Normally using reorder blocks in the spells will sort out the blocks,but if you feel a need to move something then hold Ctrl and press the up key. Link to comment Share on other sites More sharing options...
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