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way to remove vanilla shaders? -> make oldrim even more potato friendly


Spartacus2211

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Dear community!

 

Does anybody know a way how to disable or reduce vanilla shaders of skyrim?

Is it safe to just delete some of the shaders manally from the game folder, or would this harm the game?

Is it possible to create a (SKSE-)mod, which tells the game to not use (some) shaders?

Console commands like teofis would be appreciated.

 

I will be using DXVK. So if anyone is fit enough with this, I would also be glad about any tips in this direction. DXVK has some settings, which can be configured, but I don't know much about this stuff (except the activation of triplebuffering* helps old Bethesda games A LOT to achieve smooth FPS with deactivated V-Sync)

d3d9.tearFree = true
*d3d9.numBackBuffers = 3

Haven't tried this in Skyrim yet, just wanted to mention it.

 

But my question is not about all the already existing stuff to increase performance of the game, I want Oldrim to use less GPU for effects by default, since GPUs are the bottleneck to many systems. If Oldrim looks like Oldblivion, I wouldn't care. I want smooth FPS without my notebook's graphic chip to get molten within 1 or 2 years.

 

edit 02.08.2023:
Problems lead to solutions.
I didn't find a way to do that, but I created a mod to reduce stress on the hardware ('increase performance') by disabling spell- and projectile-lights of all kinds.
-> Spells emit no Lights - Performance Potato Mod

Edited by Spartacus2211
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