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no ash or goo, just vaporized


focusingfoundation

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there's a few merits to this idea:

 

firstly is cleanup and save tidiness. I know there's unofficial patch so this one's less significant for most, but I don't run any DLC myself

secondly is for balance; I play survival with loot reducers and I really like the idea of either just killing an enemy with an intact corpse via normal dmg and then you have your critical kills (especially in late game when i've got enough loot/income already) where the consequences for higher damage and any one hit kills is no loot.
I suspect there's plenty of us that think being able to loot bloody mess chunks and the various piles of things reduces immersion a touch in an already less immersive than previous titles game.

Oh and to be clear I think bloody mess outcomes shouldn't yield loot either. or at least no armor

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