Chemist18 Posted January 2, 2014 Share Posted January 2, 2014 Hello All, I've just begun playing FO NV in the past few weeks, haven't finished it yet (keep starting over). I very quickly decided I wanted to do a mod but I haven't touched a mod since 2009 so I don't remember how to do any of it :(. http://www.nexusmods.com/fallout3/mods/7427/?http://www.nexusmods.com/fallout3/mods/8615/? I know I'm stepping into a community of people that have been making and using mods for FONV for years and I not familiar with what's out there right now. Is there any interest in a "Modular" mod in the community? Establish a general premise, each person has one or more blocks they fill as they see fit within the general premise? Things I'm going to have to figure out:how to extract textures and replace themhow to view models and suchLUA scripts i can figure out easily enoughI have not spent any time looking for any of this information yet; that said, links to the applications I'll need would be helpful. Chemist18 Link to comment Share on other sites More sharing options...
Polyfemus Posted January 2, 2014 Share Posted January 2, 2014 Is there any interest in a "Modular" mod in the community? Establish a general premise, each person has one or more blocks they fill as they see fit within the general premise Actually for a while I've had the thought of a community dungeon compilation project. In this project various mod makers would make one dungeon level filled with bad guys to kill and as you keep going down you are sent to other dungeons made by other people. The only thing is making the quality consistent but with a good project lead that would be no problem. So like one mod maker would make a "dungeon" where you have to kill a bunch of Tron-like enemies and another would be something random as well and etc. I'm finding that I don't have the time to make big mods but I might be able to make a dungeon for a project like this. I can do simple 3d modelling and texturing as well. Link to comment Share on other sites More sharing options...
Chemist18 Posted January 2, 2014 Author Share Posted January 2, 2014 That sounds like an excellent idea. Actually sounds bigger than what I was thinking :). It's been 200 years since the bombs dropped. After that much time we are still scratching in the dirt for old tin cans? Tin cans that would have been used up (or rusted away) long ago.What I was thinking about was a new "mixed use" structure partially underground. I have ideas for four specialized shops and two manufacturing processes. Of course there would need to be an orphanage. What would the player do?help fend off the Legionhelp fend off the Great Khanscollect the special items needed by the shop ownershelp provide food perhaps?help supply resources for the manufacturing processes which make NEW building materialsnot to mention that the best location I've found for such a community is absolutely infested with radscorpians Link to comment Share on other sites More sharing options...
Recommended Posts