DungeonDiving Posted July 15, 2023 Share Posted July 15, 2023 I'm working on a pretty large overhaul mod. I notice many DLC quests reference global variables for running RewardXP on quest completion, which doesn't seem to be the case for main-game quests. For example, NVDLC02MQ01, stage 100 runs: RewardXP NVDLC02Act1XP However, when you check the value of that global NVDLC02Act1XP, the value is set to 0. Does anyone have insight into how this works? I could just replace the globals with static values, but I'm trying to understand how this is setup. Link to comment Share on other sites More sharing options...
DungeonDiving Posted July 15, 2023 Author Share Posted July 15, 2023 For anyone else curious, I somehow found this immediately after posting. The DLCs appear to use quests with scripts that calculate XP rewards based on a formula. For example, the quest NVDLC02XPCalculator and its attached script handle the XP amount. Link to comment Share on other sites More sharing options...
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