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Is there a way to pause a holotape while a quest completes?


iqoniq

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I've got a holotape which triggers a quest to transfer caps into the player's inventory. To do this is activates a quest which handles all the heavy lifting. Because of the limitation of only being able to add 65535 caps (or anything for that matter) at a time due to the 8-bit integer limitation, if the person tries to take more caps than that I need to split it down. I've done this, but the problem is it can take a little bit of time for the script to complete, and it's possible to spam it because I'm just using a force redraw on the button click.

 

Is there a way to force the holotape to pause until the quest has completed it's run through?

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