kmirror11 Posted January 4, 2014 Posted January 4, 2014 My Skyrim works well, but my Boss report is full of Bash Tags and I do have a few errors that pop up here and there. Could someone tell me how to solve these problems and where I can learn to do so myself. I would love a better working knowledge of this, I'm trying to grow as a modder and hope to someday try my hand at creating mods. Here are my plugins from Boss: These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.Skyrim.esm ActiveUpdate.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Dawnguard.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Unofficial Dawnguard Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Dragonborn.esm ActiveUnofficial Dragonborn Patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Stats}}Falskaar.esm ActiveApachiiHair.esm Activemoonpath.esm ActiveSkyMoMod.esm ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}SPIKE.esm ActiveWARZONES - Civil Unrest.esm ActiveHighResTexturePack01.esp ActiveHighResTexturePack02.esp ActiveHighResTexturePack03.esp Activeunofficial skyrim patch.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}Note: If you using version 2.0 of the unofficial patches but you see this message you need to download this file: userlist.txt. After the download you need to copy this file to your 'BOSS\Skyrim\' folder or add the contents of this file to an already existing userlist.txt. Just ignore this message after updating any preexisting userlist.txt or copying the file to your 'BOSS\Skyrim\' folder.Chesko_Frostfall.esp ActiveBetter Dynamic Snow.esp ActiveRainbows.esp ActiveFox_breathe_low.esp ActiveRooster At Dawn v1.0.esp ActiveNatural Skyrim Rain.esp ActiveSkyrimURWL.esp ActiveFantasy Music Overhaul Redone.espStaticMeshImprovementMod.esp ActiveStaticMeshImprovementMod-DragonbornTernFix.esp Active83Willows_101BUGS_V4_HighRes_HighSpawn.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}BlackUnicorn.espCatsofskyrim.esp ActiveDogsofskyrim.esp ActiveHigh Level Enemies.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}High Level Enemies - Falskaar.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}High Level Enemies - Dawnguard.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}High Level Enemies - Dragonborn.esp ActiveBash Tag suggestion(s): {{BASH: Relev}}ShootingStars.esp ActiveskyBirds - Airborne Perching Birds.esp ActiveSkyrim Immersive Creatures.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Immersive Creatures - DLC2.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Skyrim Flora Overhaul.esp ActiveFire Giants.esp ActiveFrost Giants.esp ActiveWerewolvesSpawn.esp ActiveSkyUI.esp ActiveAndragorn's Armoury.esp ActiveAngelic_Demonic.esp ActiveArmoredCircletsQuickFox.esp ActiveBlackSacramentArmor.esp ActiveBlackSacramentDBReplacer.esp ActiveCloaks.esp ActiveCloaks - Dawnguard.esp ActiveConanSwords.espDragonBoneEbonsteel.esp ActiveDread Knight Weapon Set.esp ActiveFantasyWeapons.esp ActiveFF7 Bustersword.esp ActiveFF7 Masamune & Souba.esp ActiveFS_UltimateAssortment.esp ActiveHell Sword.esp ActiveHentaiSuccubusArmor.esp Activehothtrooper44_ArmorCompilation.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}Immersive Weapons.esp ActiveBash Tag suggestion(s): {{BASH: Delev, Relev}}KatanaCrafting.esp ActiveKnight Of Thorns Armor.esp ActiveLeftHandRings.esp ActiveLeftHandRings - Dawnguard.esp ActiveMalo_Waffen.esp ActiveNicoroshi Creations.esp ActiveRemodeled Armor.esp ActiveSchwertleite Set.esp ActiveTERA Weapons.esp ActiveTribunal Maskes by Zairaam.esp ActiveTribunal Robes by Zairaam.esp ActiveCornerofTheSkyrim.esp ActiveDragon Falls Manor.esp Activemoonpath_questdata.esp ActiveBook Covers Skyrim.esp ActiveBook Covers Dawnguard.esp ActiveBook Covers Dragonborn.esp Activedynamic fires.esp ActiveFasterArrows100.esp ActiveFasterArrows.esp ActiveFasterArrows75.esp ActiveFasterArrows50.esp ActiveSFO - Expanded Diversity.esp ActiveNote: Uninstall old version of Skyrim Flora Overhaul if using SFO - Expanded Diversity.espdD - Enhanced Blood Main.esp ActivedD-DG-DB-MonsterMod EBT Patch.espdD-DG-DB-MM-SiC EBT Patch.esp ActiveIncompatible with: dD-DG-DB-MonsterMod EBT Patch.espWayOfTheMonk.espWerewolvesOccurringNaturally.esp ActiveBash Tag suggestion(s): {{BASH: Delev}}Populated Cities 2.esp ActiveEnhancedLightsandFX.esp ActiveELFX - Moonpath.esp ActiveELFX - Dawnguard.esp ActiveELFX - Dragonborn.esp ActiveApocalypse - The Spell Package.esp ActiveEnchant Plus.esp ActivezzzEverlastingWeaponEnchant.esp Active10 extra effect.esp ActiveHalf Giant.espPlayable Skeletons V1.03.espDelphine Makeover.esp ActiveFFNords.esp[MPX] NPC Gender Race Heights +DG-DB.esp Active
Caithe Posted January 4, 2014 Posted January 4, 2014 (edited) Bash tags are not a problem. They're more of a solution. They are added to esp to give guideline to wrye bash when building your bashed patch. Here's the actual description from Wrye Bash since it's probably clearer than whatever I could write: "Plugins can be tagged with Bash Tags that tell Wrye Bash that they contain certain changes that should be preserved even if another mod also changes the same things. This is usually because the changes are important to the functionality of the mod. Wrye Bash then allows you to choose which plugins should have which types of changes preserved, by selecting from the various Import sections when building a Bashed Patch. If a section's description in the table below begins with Preserves and two or more mods in its list change the same thing, then the later-loading plugin will override the other plugin(s). Otherwise changes are merged." Edited January 4, 2014 by Caithe
kmirror11 Posted January 5, 2014 Author Posted January 5, 2014 Okay, so basically there is no issue? That's good to know. I just want to optimize my game as much as possible, and I hope to one day build a rig capable of running it with the highest quality mods on ultra settings.
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