South8028 Posted July 30, 2023 Share Posted July 30, 2023 I want to make a special lift cat (who remembers the old Lexx series and Kai's weapons?) that will fire from a device on the arm and lift the character to roofs or any surfaces. To implement this, I need to create markers for animation. But it is necessary to come up with something so that the player can aim at the markers at a great distance. Those, in order to play the animation of the "shot" of the cable (AnimObj equipped with the havok annotation), I need to "use furniture", more precisely an invisible marker placed on the roof for example. So that I can press "E" and the sequence of entry and exit animations throws me onto that rooftop. Is there a way to set the hover distance for markers? Link to comment Share on other sites More sharing options...
SKKmods Posted July 31, 2023 Share Posted July 31, 2023 If you hide the base activation option (or use an object with no activation) then use an AddActivate perk to add a focus/hover activation menu option it can be conditioned on distance. I do excatly that with placed objects to activate ainmations with Open Anything. Look at the base game Intimidation perk as a template. Link to comment Share on other sites More sharing options...
South8028 Posted July 31, 2023 Author Share Posted July 31, 2023 If you hide the base activation option (or use an object with no activation) then use an AddActivate perk to add a focus/hover activation menu option it can be conditioned on distance. I do excatly that with placed objects to activate ainmations with Open Anything. Look at the base game Intimidation perk as a template.Thank you. I've never been interested in perks before, I don't even know where to look for them in ck? Link to comment Share on other sites More sharing options...
SKKmods Posted July 31, 2023 Share Posted July 31, 2023 Select ALL in the left hand tree view and type [ intimid ] in the filter, most of the related assets will then list. Your interested in the [ Perk entry ] section [ target ] tab. Typical conditions for your case would be: GetIsID == MyUniqueActivationObjectNameGetDistance Reference PlayerRef value Link to comment Share on other sites More sharing options...
South8028 Posted July 31, 2023 Author Share Posted July 31, 2023 Thank you again. Link to comment Share on other sites More sharing options...
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