ShangWang1 Posted July 31, 2023 Share Posted July 31, 2023 (edited) TLDWTR: see update 5 Sanguinaire has been a mod that is a requirement in my load order. I love this mod! Unfortunately today I have made the decision that I could no longer use it. I play on survival difficulty. I keep this mod at the very bottom of my load order to ensure that all survival related and pretty much any other mod gets overwritten. As a human when resting in a owned bed for more than 7 hours (or whatever the time is for well rested), I normally have the well rested status even with this mod enabled. If I get tired, I rest in a bed and the tired status is removed and replaced with well rested provided I fulfill the rest hour requirement for that status. The issue I am having is that once I become a vampire (mortiferum in this case, doubt it matters though) and try to rest, it is as if I have not slept. I always get a popup message saying that vampires cannot heal during rest, which is fine. The issue is, that once I have surpassed the normal awake time (even if resting in a bed) that would cause the tired status, I cannot get rid of it. Eventually tired becomes overtired, which eventually becomes incapacitated. During any of these statuses, no amount of sleep will remove them. I don't know why this is happening. Things I have tried:After becoming a vampire I have changed the game mode to very hard and then back to survival again. This fixes the sleep issue but also makes me semi human where the game requires me to eat and drink. It kind of forgets that I am a vampire, which would explain the well rested status working again. This is not a solution though and heavily breaks the mod's mechanics. Created a new instance in MO2 with only FO4 and dlcs loaded. Also loaded startmeup and a few convenient but inconsequential mods aside from sanguinaire. I was actually able to sleep as a vampire and remove the tired status to avoid incapacitation. So this worked. Therefore I know the issue is not with survival mode alone. I tried removing Survival configuration menu. This didn't change anything. Removed advanced needs, gas masks of the cw, and pretty much all other mods I was able to determine were survival related in my load order. This didn't seem to work. For AN76 I changed the difficulty to very hard since it doesn't work with survival difficulty. Using AN76 with sanguinaire causes the game to freeze when transitioning to a vampire. The two mods must be incompatible and I have stopped trying to use it with AN76. Is there a way to edit the HC_manager in xedit to somehow specify that sleeping for 14 hours as a vampire will remove all negative sleep related statuses and also give the well rested buff? If so, how do I do it? Does anyone recognize a mod in my load order that could be causing this? Any help is greatly appreciated. Please find my load order below. Update: Forgot to mention, if you look at my load order list, I replaced Sanguinaire with atomguard. Sanguinaire occupied the same load order slot as atomguard, so just pretend that sanguinaire is in that slot. I will give it a chance, but if anyone can help me find a fix for this, I will go back to sanguinaire. Update 2: With atomguard in sanguinaire's place, I no longer have any issues with getting rested. The new problem I have is that I still have human appetite for normal food and drink. Also, I am susceptible to normal disease and limb breaks, concussions etc. The only difference is that I now require blood in addition to all other requirements and I have some cool spells. Overall this is very immersion breaking. I would like at least one of these two mods to work properly if nothing else. I have a feeling this is coming from the same survival esq mod that could be causing these issues. I just can't figure out which one it is. I tried disabling all the ones that I suspected, yet the problems still remain. I really hope someone with the same kind of issues has a fix. If so, would you kindly share what you know? Thanks. Update 3: After spending about a week of brute force troubleshooting (disabling and enabling mods from load order), I have come to the conclusion that I don't think this issue is mod conflict related. The problem is intermittent and may or may not occur at each character creation. Each test involved me enabling a section of mods, adding survival necessity items to my inventory, building a bed and adding the sanguinaire mortiferum virus to my inventory. With the same set of mods loaded, on each character creation, sometimes incapacitated can be cured by sleep, other times it cannot. One thing I have noticed is that for the times it cannot, the game actually hits me with 2 separate but identical tired/weary/incapacitated debuffs. One can be removed ny sleep, the other cannot be removed at all. I believe this is a script error in the hc manager and it randomly occurs on some playthroughs but not others. My current solution: start a new game. Create character with backstory of my choosing. Load into commonwealth. Save game. Build bed and cheat sanguinaire virus into inventory. Use virus and test sleeping. If tired/incapacitated status is removable through sleep: reload game to last save. proceed on adventuring in the commonwealth. If tired is not removable:Delete savestart new gamerepeat steps above. Update 5: Okay, so I pinpointed the issue. Vanilla Human sleep effects which are given to the player have a different form ID than the sleep effects given to the player when becoming a vampire with sanguinaire. After a lack of sleep the game gives the vanilla tired sleep affect to the player in addition to the vampire sleep effect to the player. You can see both in the Pip boy status screen. Sleeping will only remove the vampire sleep effect, however the vanilla human sleep effect cannot be removed from sleep. I can use the console command player.dispel 00000818 to remove the vanilla tired, however the effect will return after in game time passes. Currently, in-game, the only way to remove the effect is by using that console command or whatever command corresponds to that level of sleep effect (e.x. weary, incapacitated, tec..). For tired, the form IDs are as follows: Vanilla: 00000818Sanguinaire: E105A3A7 I won't post all for each status, however I use these as an example. What I would like to know is, when and only when transitioning to vampire, how do I disable vanilla sleep effects? Or can they be li ked together? I am only guessing sanguinaire has its own sleep effects due to those effects debuffing the player differently than vanilla. Therefore, when transitioning to vampire, I'd prefer to remove the vanilla effects. How can I do this? Some please help me understand this? Thank you. Edited August 13, 2023 by ShangWang1 Link to comment Share on other sites More sharing options...
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