billypnats Posted June 20, 2009 Share Posted June 20, 2009 I can't figure out how to assign player specific idle animations, can someone help? Link to comment Share on other sites More sharing options...
deliverance6 Posted June 20, 2009 Share Posted June 20, 2009 i dont quiet understand what your looking for. perhaps "TFC" (toggle free cam) when in thrid person followed by "Playgroup X commands will do it. *** by "Playgroup X" i mean using "Playgroup" command to force an animation ingame. such as "Playgroup forward" is the walk forward animation Link to comment Share on other sites More sharing options...
billypnats Posted June 20, 2009 Author Share Posted June 20, 2009 I'm talking about assigning player specific idles in the GECK, in oblivion there was this folder that contained these idles so that only certain NPCs used them EDIT: ok nvm, found it, you had to make the specialanim folder in _male folder in the mesh->character folder, the idles can then be enabled via the geck. Now I need to find the player actor, can someone help me find the actor ID responsible for player in the GECK? Link to comment Share on other sites More sharing options...
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