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Zombie Arena


Takeshii

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The zombie arena is a challenge for anyone, it is a test of endurance and skill, and in return fame and fortune (and fun!).

 

The Mod:

  • Reach champion status or greater in the arena to gain access to the Zombie Arena, whom Fadrus will be your go-to for entrance.
  • Play through 4 scripted battles against the zombies and unlock endurance mode (infinite long, gets harder as it goes).
  • Fight not only zombies but mini-boss zombies with abilities (anywhere from faster, stronger, slowing effects etc.)
  • Slaughter enough zombies and you may just come across...something even the zombies run from.
  • Get rewarded with both fame and fortune. The longer you last the more money you get in return. Your records are stored to beat later as you progress.

 

 

Here is my video of my progress so far. I only have regular old zombies in right now, but I have all the groundwork and scripting done(its what i do best) and just need to add the content (new zombies, the scripted battles I already have planned and such).

 

READ THIS BEFORE WATCHING> The recording program I used recorded the game -a lot- darker than what I see on screen for some reason. The arena is dark, but when it was recorded it was almost pitch black. So I had to up the brightness a lot and it looks off, so keep that in mind...it looks really cool in game. :unsure:

 

 

Why am I posting a W.I.P.? I would like to hear ideas from you. Killing zombies is fun. But I need ideas on where I can shake up the experience a little to avoid repetitiveness. My cure for this was to add random mini-bosses who can have devastating effects paired with the other zombies (slowing effects etc) but we can do better than that :biggrin:. I've been working on this from dawn to dusk for a few days and my creativity is kind of shot. Your ideas would be greatly valued.

 

And if any of you could chime in on some dialog voice over issues I've been having, I would LOVE to put custom announcer voices in but I can not for the life of me get them to work. Please see my earlier thread:http://thenexusforums.com/index.php?showtopic=130217 I gave up on it and went to work on other things because I literally spent one whole day dedicated to JUST trying to get them to speak, and failed.

 

 

Id love to hear your ideas, thanks for reading.

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well, first I want to say that it's a good idea, and that I think you did a really good job on the graves and the fog

 

by the way, are there spectators?

 

it's a pity you can't get some custom announcer sounds, that might be awesome

 

as for the bosses and stuff, maybe a team fight in which all your friends become infected and change into zombies?

 

a giant monster made out of bones?

 

an undead giant (setscale...)

 

flying zombies (is that possible? might be cool)'

 

anyways, this mod can become really good, I'm looking forward to the release

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well, first I want to say that it's a good idea, and that I think you did a really good job on the graves and the fog

 

by the way, are there spectators?

 

it's a pity you can't get some custom announcer sounds, that might be awesome

 

as for the bosses and stuff, maybe a team fight in which all your friends become infected and change into zombies?

 

a giant monster made out of bones?

 

an undead giant (setscale...)

 

flying zombies (is that possible? might be cool)'

 

anyways, this mod can become really good, I'm looking forward to the release

 

All great ideas. Giant zombies sound awesome, count on them being included. The giant bone monster would be hard for me to pull off unless somone wanted to model for me. Either that or use the standard skeleton, but thats no zombie. Im thinking like a huge zombie with his skin rotted off in many places that expose the bone, like half the ribcage, an arm and the bottom jaw are bone. That would be sick. Flying zombies...Im not sure how viable that is but ill look into it.

 

 

Nice idea :)

I think it would be cool if there were some changes to the arena in different fights, just little things that make new tactics possible, like columns, traps etc :)

 

traps are an excellent idea, make kiting the zombies a bit harder. Ill do what i can

 

 

Thanks for your input, greatly appreciated!

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If I may recommend any of the "Flesh Atronarch" models from SI, that would be a great addition.

The gatekeeper would also make a fabulous boss...

However, you would then probably have to make the game SI dependent.

 

I'll keep tabs on this, looks like a fun mod.

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How about using the meshes and textures from this and this to create more diversity?

 

 

Awesome, I will put those to good use.

 

Thanks for the support guys, don't worry I want to see this finished as much as you guys :thumbsup:

 

Also, I really want to shoot for 100% independent.

 

Im hoping for a beta release within a week or two, and full release within a month. That deadline is absolute, as I am Shipping off to boot camp on July 13. But lets not go down that road, I am going to do my best to get it done, and dont see why it would take that long to do, besides maybe some polish work.

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