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skeleton_female.nif edeting help!


ceano

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So i have edited the skeleton_female.nif to reposition the dagger in NifScope, i see the changes in the .nif and all but in-game the dagger is still at the same vanilla position?

 

What am i doing wrong???

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idk but I have to ask, why not use the Racemenu "weapons" section to adjust the dagger(s)?

 

Or isn't that in LE?

 

(SE player but I saw this in the side panel "most recent forum topics" annunciator, so I thought I'd at least give it a try to *possibly save you some time and effort... )

 

best of luck

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I'm playing with LE and i'm pretty sure that we don't have any "weapons" settings in the Racemenu.

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the game might be using a file in a different location, or the character's race might use a different skeleton, or your mod loader might be overriding it with a file from a mod, or you might have the wrong node or be editing the wrong node parameters. some parameters show up in nifskope but are ignored by the game

Edited by rkkn
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It can't be another mod that is överridning the .nif that i am editing sins that is a lose .nif file in the game folders, it is the right .nif i am editing and it is the right node (dagger, there is only one for it). Can it be something with the auto sanitize when save that does it or?

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Mod Organizer can override loose files with mod files

 

iirc to move the dagger node you have to edit the nodes that come *before* the dagger, because the translation properties get ignored in game, so you need to edit the rotation and scale of the previous nodes.

I don't remember if that is exactly it, but it was something like that, and it was definitely annoying to do, so I opted to instead use NiOverride https://www.nexusmods.com/skyrim/mods/37481

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  • 2 weeks later...

@ Enthusiast

 

Well that look seven more difficult then edit .nif's :smile:

 

To bad that the only 2 online videos hove to get edited nif's to work is in really poor quality and in a language i don't understand :sad:

Edited by ceano
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