ceano Posted August 1, 2023 Share Posted August 1, 2023 So i have edited the skeleton_female.nif to reposition the dagger in NifScope, i see the changes in the .nif and all but in-game the dagger is still at the same vanilla position? What am i doing wrong??? Link to comment Share on other sites More sharing options...
anjenthedog Posted August 1, 2023 Share Posted August 1, 2023 idk but I have to ask, why not use the Racemenu "weapons" section to adjust the dagger(s)? Or isn't that in LE? (SE player but I saw this in the side panel "most recent forum topics" annunciator, so I thought I'd at least give it a try to *possibly save you some time and effort... ) best of luck Link to comment Share on other sites More sharing options...
ceano Posted August 1, 2023 Author Share Posted August 1, 2023 I'm playing with LE and i'm pretty sure that we don't have any "weapons" settings in the Racemenu. Link to comment Share on other sites More sharing options...
rkkn Posted August 2, 2023 Share Posted August 2, 2023 (edited) the game might be using a file in a different location, or the character's race might use a different skeleton, or your mod loader might be overriding it with a file from a mod, or you might have the wrong node or be editing the wrong node parameters. some parameters show up in nifskope but are ignored by the game Edited August 2, 2023 by rkkn Link to comment Share on other sites More sharing options...
ceano Posted August 2, 2023 Author Share Posted August 2, 2023 It can't be another mod that is överridning the .nif that i am editing sins that is a lose .nif file in the game folders, it is the right .nif i am editing and it is the right node (dagger, there is only one for it). Can it be something with the auto sanitize when save that does it or? Link to comment Share on other sites More sharing options...
rkkn Posted August 2, 2023 Share Posted August 2, 2023 Mod Organizer can override loose files with mod files iirc to move the dagger node you have to edit the nodes that come *before* the dagger, because the translation properties get ignored in game, so you need to edit the rotation and scale of the previous nodes.I don't remember if that is exactly it, but it was something like that, and it was definitely annoying to do, so I opted to instead use NiOverride https://www.nexusmods.com/skyrim/mods/37481 Link to comment Share on other sites More sharing options...
ceano Posted August 2, 2023 Author Share Posted August 2, 2023 OK thanks, will take a look at that. Link to comment Share on other sites More sharing options...
ceano Posted August 15, 2023 Author Share Posted August 15, 2023 (edited) @ Enthusiast Well that look seven more difficult then edit .nif's :smile: To bad that the only 2 online videos hove to get edited nif's to work is in really poor quality and in a language i don't understand :sad: Edited August 15, 2023 by ceano Link to comment Share on other sites More sharing options...
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