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Hello Im trying to make an EGM for a custom head... I have been following a tutorial from the modder LazyRadley, but am at the exporting stage Ive set up the morphs and what not but once exported and viewed in CS it conforms badly and not as it should be

 

I have shared a video demonstrating how the head conforms in Blender to how it conforms in CS

 

Any help would be most appreciated as Ive tried everything but nothing seems to be working

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