nzukowski Posted August 2, 2023 Share Posted August 2, 2023 I placed a couple of ceiling fans in a cell, in the render window when I toggle the fx they rotate fine, but when I go in game they are stationary. Am I missing/overlooking something? Do I need to attach a rotate helper to the fan? I've searched around for some solutions/fixes but couldn't really find anything. -Thanks. Link to comment Share on other sites More sharing options...
South8028 Posted August 2, 2023 Share Posted August 2, 2023 (edited) You haven't provided any information on which to base your answer. Did you animate the model in 3ds 2013 and use gamebryo animation manager from bgs exporter? Or otherwise? Edited August 2, 2023 by South8028 Link to comment Share on other sites More sharing options...
nzukowski Posted August 3, 2023 Author Share Posted August 3, 2023 (edited) Sorry, they are just stock forms found in the creation kit. I figured, it out after some sleep, I mistakenly grabbed statics instead of the movable static version (still not sure why the statics would be shown as animated in the ck's render window), in any case problem solved (stupid mistake to make I know). Edited August 3, 2023 by nzukowski Link to comment Share on other sites More sharing options...
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