lazyskeever Posted August 6, 2023 Share Posted August 6, 2023 Was looking forward to playing half-orc but I'm not really feeling their clunky movement animations, so I looked into whether it's possible to override their body animations with ones from a different race. My only lead was finding the Characters\_Anims subfolders in Shared and SharedDev respectively from models.pak where I located the HalfOrcs folder with Proxy_HRC_F_FullBody_A.GR2, which I replaced with the equivalent renamed FullBody file from the human strong body type folder, and then I copied the modded folder path over to the BG3 Data folder (Data\Generated\Public\SharedDev\Assets\Characters\_Anims\HalfOrcs\_Female\Resources) but I get no change in game. So are these .GR2 files a red herring, or is there something more to it that I'm not accounting for? Link to comment Share on other sites More sharing options...
Blackmonkee Posted August 8, 2023 Share Posted August 8, 2023 I would love to know as well, I really appreciate how strong the Half-Orc females look during cutscene but their idle/walking/running animations are so primal.I don't dig it. Link to comment Share on other sites More sharing options...
Blackmonkee Posted August 20, 2023 Share Posted August 20, 2023 With some help on Discord : I renammed all Human Female Strong (HUM_FS) to H-Orcs Female (HRC_F). Doesn't work properly, it's clunky. I have no idea why... My path looks like this : *Baldurs Gate 3\Data\Public\SharedDev\Assets\Characters\_Anims\HalfOrcs\_Female\HRC_F_Rig Link to comment Share on other sites More sharing options...
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