rennoc999 Posted August 7, 2023 Posted August 7, 2023 I would like to preface this by saying I have zero modding experience but i'm hoping to just put an idea out there for any potential modders to pick up. The mod is a quality of life addition to the dialogue in multiplayer and singleplayer which would allow the speaker to see all the dialogue options their party is capable of having and allow the speaker to switch mid conversation. Rather than only the unique dialogue their race and class would allow they would be able to see the entire party's dialogue collectively and selecting another party members dialogue would change who is speaking for the party aswell as having a convenient switch character dialogue option simply to change manually for more mundane skill checks someone else in the party is more proficient in. Please find below a photoshopped example.
Everrick Posted August 22, 2023 Posted August 22, 2023 My wife and I were literally saying how this would solve the issue in multiplayer where it feels like you are constantly missing out if you weren't the one to start a conversation. I really hope someone figures out a way to make this happen.
Xeohul Posted August 24, 2023 Posted August 24, 2023 This would be huge. Failing an Int Check because Im playing Monk when literally Gale is right by my side is frustrating.The sad alternative is to reload, which breaks the Immersion, or even play a whole section again because you forget to save before every conversation.
DodgeballBoy Posted August 30, 2023 Posted August 30, 2023 Yes please, the number of times I had to re-do the hag fight because she would initiate convo with the wrong person is hilarious :hurr:
SuperSeth00 Posted September 7, 2023 Posted September 7, 2023 Me and my friends are in the same boat... annoying as hell
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