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Posted (edited)

If a brave soul tests this, please let us know of the outcome. I downloaded it but I did not have the chance to read the description to see what it actually does or how to install it (BG3 mod manager is not picking it up, otherwise I would've tested it myself).

With CheatEngine you can romance anyone by changing certain flags, but I am sure that will have you skip dialogue and events that would eventually lead to that relationship.

The best mod would be one that disables the logic to check if you are in the 'partnered' state with another companion when the companion you are talking to is in the 'dating' state (a character in the 'partnered' state does not perform this check, hence why its possible to set everyone to that 'partnered' state using CheatEngine without conflicts between each other).

Edited by ChorizoBlanco
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Posted

It's designed for Poly. Every date is off on a cliff or alone. you ain't snugglin with your SO around the campfire with the other party members telling stories and what not. So open the door to multiple relationships. Go sneak around and do things on a cliff, or secluded area, off from the center of camp. Game seems designed to have it and then they were like "oh, take that out."

Posted

 

If a brave soul tests this, please let us know of the outcome. I downloaded it but I did not have the chance to read the description to see what it actually does or how to install it (BG3 mod manager is not picking it up, otherwise I would've tested it myself).

With CheatEngine you can romance anyone by changing certain flags, but I am sure that will have you skip dialogue and events that would eventually lead to that relationship.

The best mod would be one that disables the logic to check if you are in the 'partnered' state with another companion when the companion you are talking to is in the 'dating' state (a character in the 'partnered' state does not perform this check, hence why its possible to set everyone to that 'partnered' state using CheatEngine without conflicts between each other).

 

It worked, but slightly incorrectly, some of the dialogues were skipped and gale was slightly broken, so the author of the mod has hidden it so far to try to fix it.

Posted

 

https://www.nexusmods.com/baldursgate3/mods/1529?tab=files

 

Here is the working version that the modmaker made
(leave feedback about the work or like it)

 

 

 

Just tested it, it seems to be working great, better than using Cheat Engine because the others seem to no longer look for conflict, so they can potentially develop at their own pace.

If there are no bugs that cannot be polished, I think this is what we all have been waiting for and it would be awesome to update the first post!

Posted (edited)

The modder released today a new version.

You have to install the github console and manually the mod. IF you set two flags to partnership, it works. If you set either of the flag to dating, you will have the conflictual talk with one of the characters.

Didn't test with 3 characters

Edited by blackcom90
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