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Rapeoductions

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Okay i am working on my first mod and what i am trying to do is create a whole new world for the player i have most of it complete but my main objective was to set up a huge open hall with all sorts of display cases and mannequins. Now here's the problem i was going to use Reznods mannequins but he has not been seen on the forum sine '06 Now i was wondering if anybody had the means of getting ahold of him so i could ask permission to use his mod and incorporate it in mine. Now here's a question if i cannot get ahold of him would it be ethical and allright to use his mod anyway. Or should i try to find a different way to add mannequins. Any ideas for different mannequin mods that i could contact the creator to ask permision.
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From Reznod's Mannequins readme:

If you wish to use this plug-in in your plug-in there is no need to ask, just be sure that you put me in the credits just to give credit where credit is due. If you wish to use the resources that others have provided for this plug-in you will need to contact the original author.
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Okay i am working on my first mod and what i am trying to do is create a whole new world for the player...

 

First off: this is none of my business. So feel free to ignore my advice. That said...

 

Ever since the game came out, I've seen perhaps one "with my first mod, I will remake the whole game" notice per month, either here, or (mostly) in the Bethsoft mod forums. Not a single one has ever come to fruition. Perhaps two world remaker mods have been finished, but by large teams of experienced modders, working together for at least a year or more.

 

All I'm doing is suggesting you might want to start with something a little less...all-encompassing, such as a detailed house mod with plenty of personal touches. Or, if you're especially ambitious, a village, with merchants and quests.

 

But this is entirely up to you, and I wish you the best of luck, regardless.

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Okay i am working on my first mod and what i am trying to do is create a whole new world for the player...

 

First off: this is none of my business. So feel free to ignore my advice. That said...

 

Ever since the game came out, I've seen perhaps one "with my first mod, I will remake the whole game" notice per month, either here, or (mostly) in the Bethsoft mod forums. Not a single one has ever come to fruition. Perhaps two world remaker mods have been finished, but by large teams of experienced modders, working together for at least a year or more.

 

All I'm doing is suggesting you might want to start with something a little less...all-encompassing, such as a detailed house mod with plenty of personal touches. Or, if you're especially ambitious, a village, with merchants and quests.

 

But this is entirely up to you, and I wish you the best of luck, regardless.

 

I did not communicate well enough what i meant by whole new world is a world space. If you mod you know what a world space is. All i am doing is creating a world space with a village a forest and a couple of ither stuff youwill find out when released.

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