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Project Daedalus


hiddenanbu

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The mod sounds interesting, I love making architecture for fallout and have made a lot of meshes for my mod project.

 

But in order for people to help you will need to give us more information, such as:

 

What will the architecture be used for

Any quests

What you will contribute (very important)

Your ideas

Screen shots if you have any

 

And other stuff like that.

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So far my main plan for this mod is to have some things that're just showy, but mostly I came up with this because I want to replicate the Labyrinth. You know filled with monsters and various enemies as well as stashes of treasure.

 

I don't have any screens yet, the whole idea started like an hour ago so I'm pulling together all my ideas and I'll throw them up here.

 

I'm thinking up a few quests now, especially one for the Labyrinth, a sort of locate the creator thing.

 

I'll contribute all I can, my strengths are in placing things, scripts and dialog being my weakness'.

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well i used to be a part of razorworks ent. and i know a very good concept artist who can help come up with detailed structure ideas. and i am very interested in helping with this project. but i need to know exactly what you need anybody helping with this mod to do like modeling or scripting , anything like that. so if you could come up with a list of jobs you need others to do including what you will be doing.
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As of right now I think that we'll need these:

 

modeling

scripting

dialog

in world placement (like I said this in my strength)

I don't really know what else I'm gonna look at it in G.E.C.K once it stops being gay and crashing

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As of right now the Labyrinth is still coming together in my head, I haven't laid it out yet, but imagine lots of tunnels, multiple floors, and baddies running around.

 

Thanks I found it in a book.

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