Kissimurra Posted April 22, 2005 Share Posted April 22, 2005 Im working on a new townmod right now, nothing to big, about 10 houses. Right now I'm working on the interiors, but I really need some help from someone who is good at scripting! I'm thinking about a small series of quests, nothing too advanced. Here are some screens of the Town. Link to comment Share on other sites More sharing options...
CrazyGilbert Posted April 22, 2005 Share Posted April 22, 2005 Truthfully the ascadian isles doesnt really need another town in it because it is already very populated but it can be good nonetheless, I canthelp you with scripting, all i can do is make npcs move to certain places at certain time, other than that i know 0. I really like mods that add towns even if they dont have quests but some nice dialogue for each character is very appealing to me. -CG Link to comment Share on other sites More sharing options...
Kissimurra Posted April 22, 2005 Author Share Posted April 22, 2005 It would be very nice i you could help me with the NPCs dialogs and their movement! As I said, this is not a very big mod, just a very detailed Town, that hopefully will have unique NPCs and unique dialog, and a small series of quests :)) Link to comment Share on other sites More sharing options...
Kissimurra Posted April 23, 2005 Author Share Posted April 23, 2005 I have just finished a small mod called "Plasma Shield" I have posted it to MW summit, so it should be uploaded some day soon. Link to comment Share on other sites More sharing options...
CrazyGilbert Posted April 25, 2005 Share Posted April 25, 2005 well, i can help you with the npcs and there dialogue! you tell me which npcs you want to specifically do something like walk all around the town or to stay in there position without idle movements and such Link to comment Share on other sites More sharing options...
Kissimurra Posted April 26, 2005 Author Share Posted April 26, 2005 Ok, sounds very good! Im just gonna finish all the interiors of the mod, then I will send it to you. I'm also thinking of adding my Plasma Shields to the mod, wich one of the traders in the town will sell :D You can decide the appearence of the NPC:s, although, the majority of them should be Bretons or Nords. As I said before, this mod will just add a beautifull town, witch unique NPC:s, a nice house to live in and some new armor and weapons! perfect! // Kissimurra Link to comment Share on other sites More sharing options...
CrazyGilbert Posted April 26, 2005 Share Posted April 26, 2005 okay, I was wondering if you wanted the world of faces to be run with it (much like the expansions in the way that you need that masterfile to run it) the world of faces just adds tons of new heads to the game that have been placed on morrowind and allows me to use them without having to add 'bodyparts' every 5 seconds. I really think we should use it. I already have it and could wip something up in very little time. -CG Link to comment Share on other sites More sharing options...
Kissimurra Posted April 26, 2005 Author Share Posted April 26, 2005 Yeah, of course that's a great mod, had it installed for quiet some time, but don't got it installed now, reinstalled the whole computer a few weeks ago. Should make the npc:s in the town look better and more variated. I asume that our must be used togheter with World Of Faces then, but that's not a problem :) Link to comment Share on other sites More sharing options...
CrazyGilbert Posted April 27, 2005 Share Posted April 27, 2005 no, its not a problem at all! Because its a master file so it wont carry little duplicates to the mod making it horribly dirty. It makes it dirty because if i were to open the file up again with the mods installed that were working (in this case they are plugins, not Masterfiles) the other mods installed would most likely save those npcs made. Its confusing but than again Morrowind is. -CG Link to comment Share on other sites More sharing options...
Kevin Woodman Posted April 27, 2005 Share Posted April 27, 2005 Yeah i used world of faces master file on a plugin that already had NPC's, when i loaded my save game one of the NPC's didn't update, but the ohers did, but if i started a new game it did. confusing indeed. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.