Jump to content

[Mod Request] Elemental Changes


SgtWhatsHisName

Recommended Posts

shocking grasp - 2d6 damage, +2d6 at 5th and 11th


firebolt - damage to 1d12, +1d12 at 5th and 11th no extra bolts


ray of frost - 1d8 damage slows by 3m, one additional attack at 5th and 11th


acid splash - +1.5m to the area, damage to 2d4 +2d4 at 5th and 11th


bone chill - stops healing and imposes disadvantage on all targets not just undead for 2 turns instead of just 1 turn


sacred flame - damage to 2d6, doesnt increase, additional target at 5th and 11th


poison spray - range to 9m



versions of scorching ray for each element (acid, lighting, cold, poison)



toxic ray (scorching ray) 2d4 per ray, can poison target


freezing ray (scorching ray) 2d4 per ray, slows by 4.5m


acid bolt (scorching ray) 1d8 +2d4 delayed per ray


lightning shock (scorching ray) 2d6 per ray no secondary effect




im just looking to give other draconic sorcs some proper weapons and maybe a buff to shadowheart's casting. so if anyone is able to help me make this i would love to have the help.


Edited by SgtWhatsHisName
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...