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Just Another Crashing Skyrim Game when loading Save File


Jinjoed

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Basically as the title states is its constantly crashing as i load into the save file. It was crashing after a minute of play which i was then able too get inside a interior space. An it did a auto save.

 

Crash log as follows. So ive looked up the unhandled exception an online it says a bad script from papyrus. Main issue started when i downloaded Realistic Water an it conflicted with ENB water so i removed Realistic water an re-ran everything an thats when the issues started occuring. i havent run Lodgen or Dyndolod yet but that was going to be my next solution. Basically im figuring it has to do with visuals since its crashing when it should display.

After Crash Log is mod list

 

 

Skyrim SSE v1.6.640

CrashLoggerSSE v1-8-0-0 Feb 1 2023 00:20:05

 

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF60E7C6973 SkyrimSE.exe+0D46973 cmp qword ptr [rsi+0x38], 0x00

 

SYSTEM SPECS:

OS: Microsoft Windows 11 Home v10.0.22621

CPU: AuthenticAMD AMD Ryzen 5 7600X 6-Core Processor

GPU #1: Nvidia GA102 [GeForce RTX 3080 Ti]

GPU #2: Microsoft Basic Render Driver

PHYSICAL MEMORY: 15.93 GB/31.73 GB

 

PROBABLE CALL STACK:

[ 0] 0x7FF60E7C6973 SkyrimSE.exe+0D46973 -> 74401+0x73 cmp qword ptr [rsi+0x38], 0x00

[ 1] 0x7FF60E71B93A SkyrimSE.exe+0C9B93A -> 70523+0x6A mov rbx, [rsp+0x30]

[ 2] 0x7FF60E710FD5 SkyrimSE.exe+0C90FD5 -> 70269+0x15 mov rcx, [rbx+0x40]

[ 3] 0x7FF60E712F8A SkyrimSE.exe+0C92F8A -> 70310+0x1A mov rdx, rdi

[ 4] 0x7FF60E712FFC SkyrimSE.exe+0C92FFC -> 70310+0x8C movzx eax, word ptr [rdi+0x122]

[ 5] 0x7FF60E712FFC SkyrimSE.exe+0C92FFC -> 70310+0x8C movzx eax, word ptr [rdi+0x122]

[ 6] 0x7FF60E712FFC SkyrimSE.exe+0C92FFC -> 70310+0x8C movzx eax, word ptr [rdi+0x122]

[ 7] 0x7FF60E712FFC SkyrimSE.exe+0C92FFC -> 70310+0x8C movzx eax, word ptr [rdi+0x122]

[ 8] 0x7FF99F3F5325 hdtSMP64.dll+0005325 mov r8, [rbp+0x78] | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:579 ?doSkeletonMerge@Skeleton@ActorManager@hdt@@SAXPEAVNiNode@@0PEAVIString@3@AEAV?$unordered_map@VIDStr@hdt@@V12@U?$hash@VIDStr@hdt@@@std@@U?$equal_to@VIDStr@hdt@@@4@V?$allocator@U?$pair@$$CBVIDStr@hdt@@V12@@std@@@4@@std@@@Z

[ 9] 0x7FF99F3F5240 hdtSMP64.dll+0005240 jmp 0x00007FF99F3F5354 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:576 ?doSkeletonMerge@Skeleton@ActorManager@hdt@@SAXPEAVNiNode@@0PEAVIString@3@AEAV?$unordered_map@VIDStr@hdt@@V12@U?$hash@VIDStr@hdt@@@std@@U?$equal_to@VIDStr@hdt@@@4@V?$allocator@U?$pair@$$CBVIDStr@hdt@@V12@@std@@@4@@std@@@Z

[10] 0x7FF99F3F5240 hdtSMP64.dll+0005240 jmp 0x00007FF99F3F5354 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:576 ?doSkeletonMerge@Skeleton@ActorManager@hdt@@SAXPEAVNiNode@@0PEAVIString@3@AEAV?$unordered_map@VIDStr@hdt@@V12@U?$hash@VIDStr@hdt@@@std@@U?$equal_to@VIDStr@hdt@@@4@V?$allocator@U?$pair@$$CBVIDStr@hdt@@V12@@std@@@4@@std@@@Z

[11] 0x7FF99F3F5240 hdtSMP64.dll+0005240 jmp 0x00007FF99F3F5354 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:576 ?doSkeletonMerge@Skeleton@ActorManager@hdt@@SAXPEAVNiNode@@0PEAVIString@3@AEAV?$unordered_map@VIDStr@hdt@@V12@U?$hash@VIDStr@hdt@@@std@@U?$equal_to@VIDStr@hdt@@@4@V?$allocator@U?$pair@$$CBVIDStr@hdt@@V12@@std@@@4@@std@@@Z

[12] 0x7FF99F3F5240 hdtSMP64.dll+0005240 jmp 0x00007FF99F3F5354 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:576 ?doSkeletonMerge@Skeleton@ActorManager@hdt@@SAXPEAVNiNode@@0PEAVIString@3@AEAV?$unordered_map@VIDStr@hdt@@V12@U?$hash@VIDStr@hdt@@@std@@U?$equal_to@VIDStr@hdt@@@4@V?$allocator@U?$pair@$$CBVIDStr@hdt@@V12@@std@@@4@@std@@@Z

[13] 0x7FF99F3F5240 hdtSMP64.dll+0005240 jmp 0x00007FF99F3F5354 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:576 ?doSkeletonMerge@Skeleton@ActorManager@hdt@@SAXPEAVNiNode@@0PEAVIString@3@AEAV?$unordered_map@VIDStr@hdt@@V12@U?$hash@VIDStr@hdt@@@std@@U?$equal_to@VIDStr@hdt@@@4@V?$allocator@U?$pair@$$CBVIDStr@hdt@@V12@@std@@@4@@std@@@Z

[14] 0x7FF99F3F5A66 hdtSMP64.dll+0005A66 nop | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:663 ?addArmor@Skeleton@ActorManager@hdt@@QEAAXPEAVNiNode@@@Z

[15] 0x7FF99F3F3A0A hdtSMP64.dll+0003A0A nop | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\ActorManager.cpp:141 ?onEvent@ActorManager@hdt@@UEAAXAEBUArmorAttachEvent@2@@Z

[16] 0x7FF99F4AB00B hdtSMP64.dll+00BB00B add rbx, 0x08 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\EventDispatcherImpl.h:61 ?dispatch@?$EventDispatcherImpl@UArmorAttachEvent@hdt@@@hdt@@UEAAXAEBUArmorAttachEvent@2@@Z

[17] 0x7FF99F4ADEA4 hdtSMP64.dll+00BDEA4 call 0x00007FF99F4ADDF0 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\Hooks.cpp:212 ?unk001CB0E0@Unk001CB0E0@hdt@@QEAAPEAVNiAVObject@@PEAVNiNode@@0PEAXDD1@Z

[18] 0x7FF60DC582C0 SkyrimSE.exe+01D82C0 -> 15711+0x250 mov rsi, rax

[19] 0x7FF9B5DF49A1 skee64.dll+00449A1

[20] 0x7FF60DC54D47 SkyrimSE.exe+01D4D47 -> 15678+0xCA7 test rax, rax

[21] 0x7FF60DDFE717 SkyrimSE.exe+037E717 -> 24740+0x577 test r13, r13

[22] 0x7FF60DD288B5 SkyrimSE.exe+02A88B5 -> 19743+0x35 mov al, 0x01

[23] 0x7FF60DD36F60 SkyrimSE.exe+02B6F60 -> 20103+0x200 lea r11, [rsp+0x60]

[24] 0x7FF60DD24349 SkyrimSE.exe+02A4349 -> 19727+0x669 mov rax, r14

[25] 0x7FF9CCEA2CF3 po3_Tweaks.dll+0032CF3 mov r14, rax | D:\a\po3-Tweaks\po3-Tweaks\src\Fixes\ReapplySpellsOnLoad.cpp:119 ?thunk@Load3D@ReapplyNoDeathDispelSpells@Fixes@@SAPEAVNiAVObject@RE@@PEAVActor@5@_N@Z

[26] 0x7FF60E084C02 SkyrimSE.exe+0604C02 -> 37177+0x12 mov rdi, rax

[27] 0x7FF60E15ADAD SkyrimSE.exe+06DADAD -> 40458+0x30D mov r14, rax

[28] 0x7FF60DBE2155 SkyrimSE.exe+0162155 -> 13355+0x165 mov rbx, rax

[29] 0x7FF60DBD0040 SkyrimSE.exe+0150040 -> 13023+0x1B0 mov rcx, [rbx+0x60]

[30] 0x7FF60E7F5FCF SkyrimSE.exe+0D75FCF -> 75705+0xEF jmp 0x00007FF60E7F5FFA

[31] 0x7FF60E7F63E4 SkyrimSE.exe+0D763E4 -> 75708+0x1E4 mov rcx, [rdi+0xE0]

[32] 0x7FF60E02DBB6 SkyrimSE.exe+05ADBB6 -> 35567+0x216 mov rcx, [0x00007FF610A1ADB0]

[33] 0x7FF60E03110A SkyrimSE.exe+05B110A -> 35600+0x91A mov edx, 0x09

[34] 0x7FF9BA7E065B skse64_1_6_640.dll+001065B

[35] 0x7FF60E03F02A SkyrimSE.exe+05BF02A -> 35783+0x2CA movzx r15d, al

[36] 0x7FF60E03D882 SkyrimSE.exe+05BD882 -> 35772+0x462 test al, al

[37] 0x7FF9BA7E0828 skse64_1_6_640.dll+0010828

[38] 0x7FF60E06C2DF SkyrimSE.exe+05EC2DF -> 36564+0x9F mov rax, [0x00007FF60F9DA748]

[39] 0x7FF99F4AE169 hdtSMP64.dll+00BE169 cmp byte ptr [rbx+0x10], 0x00 | C:\Games\Faster HDT-SMP\skse64_2_02_02\src\skse64\hdtSMP64\Hooks.cpp:314 ?onFrame@UnkEngine@hdt@@QEAAXXZ

[40] 0x7FF60E064DD5 SkyrimSE.exe+05E4DD5 -> 36544+0x165 test bl, bl

[41] 0x7FF60EEF4C1E SkyrimSE.exe+1474C1E -> 109636+0x106 mov ebx, eax

[42] 0x7FFA434926AD KERNEL32.DLL+00126AD

[43] 0x7FFA4408AA68 ntdll.dll+005AA68

 

 

Mod List- From Top To Bottom all enabled. Any input will help even different mod orders

  • Unofficial Skyrim Special Edition Patch
  • Bug Fixes SSE
  • SSE Engine Fixes (skse64 plugin)
  • Address Library for SKSE Plugins
  • Community Shaders
  • Haze Lights - Torches Candles Fires and Magic Lights Enhanced
  • Auto Parallax
  • Pine Forest - HD Texture Replacer with Parallax
  • Volcanic Tundra - HD Texture Replacer with Parallax
  • River Stone - HD Texture Replacer with Parallax
  • Fall Forest - HD Texture Replacer with Parallax
  • QW's Grass Patch 2 - Origins of Forest - Cathedral - Folkvangr
  • Cathedral - 3D Pine Grass for ENB Complex Grass
  • Cathedral - 3D Pine Grass for ENB Complex Grass1
  • Cathedral - 3D Pine Grass for ENB Complex Grass2
  • Cathedral - 3D Pine Grass for ENB Complex Grass3
  • Serene Shores
  • Vivid Landscapes - Complex Parallax Occlusion Snow
  • Seasonal Landscapes
  • Northern Ice
  • NAT.ENB III - Natural and Atmospheric Tamriel ENB 3.1.1C
  • Static Mesh Improvement Mod
  • Skyland - A Landscape Texture Overhaul
  • 8K Night Skies - Stars and Galaxies - Cathedral Concept
  • WiZkiD Parallax Farmhouses
  • Skurkbro's Retexture Project AIO
  • Glorious Doors of Skyrim (GDOS)
  • TexGen_Output original output with ENB water
  • DynDOLOD_Output Original output with EBN water
  • DynDOLOD Resources SE
  • Rally's Water Foam
  • Skyrim 3D Rocks
  • Storm Lightning for SSE and VR (Minty Lightning 2019)
  • Ulvenwald Lite - Vanilla Replacer
  • Particle Patch for ENB
  • Shaders of Solstheim - Ash and Moss
  • Nature of the Wild Lands - Forest Debris Only
  • ENB Light Patch 1
  • ENB Light Patch 2
  • ENB Light
  • Embers XD
  • Skyland AIO
  • Skyland Landscapes Parallax
  • Better Dynamic Snow SE
  • ENB Helper SE
  • Seasons of Skyrim SKSE
  • Security Overhaul SKSE - Lock Variations
  • powerofthree's Tweaks
  • RaceMenu
  • Realistic Combat AI
  • Relationship Dialogue Overhaul - RDO SE
  • Immersive Citizens - AI Overhaul
  • AI Overhaul SSE
  • Enhanced Blood Textures
  • Immersive Sounds - Compendium
  • Realistic Ragdolls and Force
  • XP32 Maximum Skeleton Special Extended
  • Fores New Idles in Skyrim SE - FNIS SE
  • Fores New Idles in Skyrim SE - FNIS SE Creatures
  • Fores New Idles in Skyrim SE - FNIS SE Spells
  • 360 Pack for the Female Player
  • FNIS Sexy Move SE
  • FNIS Sexy Move SE 7.2
  • SkyTEST - Realistic Animals and Predators SE
  • INIGO
  • PapyrusUtil SE - Modders Scripting Utility Functions
  • JContainers SE
  • ConsoleUtilSSE NG
  • Water for ENB
  • DynDOLOD DLL SE
  • DynDOLOD DLL SE - SKSE64 Plugin - Skyrim Special Edition 1.6.640
  • Achievements Mods Enabler
  • Immersive Weapons
  • Immersive Armors
  • SkyUI
  • SkyUI SE - Flashing Savegames Fix
  • SkyUI-Away
  • MCM Helper
  • CBPC - Physics with Collisions Main
  • CBPC - Physics with Collisions
  • Normal Map Options (CBBE)
  • Caliente's Beautiful Bodies Enhancer CBBE - v2.0.1
  • The Pure - CBBE
  • CBBE 3BA
  • BodySlide and Outfit Studio
  • CBBE AE-CC Outfits
  • SMP-NPC crash fix
  • Faster HDT-SMP
  • Mfg Fix
  • Relationship Dialogue Overhaul - Update and MCM
  • AI Overhaul - Various Patches
  • AI Overhaul SSE - Official Patch Hub
  • Skyrim Revamped - Complete Enemy Overhaul
  • Skyrim Revamped Rebalanced and Releveled
  • Dynamic Animation Replacer
  • Pretty Combat Animations (SE)
  • FNIS PCEA2 - Player Exclusive Animations (dynamic) SE
  • FileAccess Interface for Skyrim SE Scripts - FISSES
  • Dwarven Automatons Pack 1st Edition- Mihail Monsters and Animals (SE-AE version)
  • Skyrim Immersive Creatures Special Edition
  • Doomsday of Blades- Mihail Monsters and Animals (SE-AE version) (''mythic dawn'')
  • Diverse Dragons Collection SE (DDCse)
  • Immersive World Encounters SE
  • Apocalypse - Magic of Skyrim Patch for Ordin
  • Ordinator - Perks of Skyrim
  • Apocalypse - Magic of Skyrim Main Download
  • The Joy of Perspective
  • The Joy of Perspective patch
  • Crash Logger
  • Crash Logger SSE AE VR - PDB support
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At first glance, I am wondering why the error statements contain "Faster HDT-SMP\skse64_2_02_02" when the current SKSE version is "build 2.2.3 (game version 1.6.640)" - from SKSE site.

 

Also, XPMSSE just got an update in the last day or so...

I didn't know XPMSSE just got an update also i saw that Steam did an update recently as well. Don't know if that could be causing the new issues

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I removed the Faster HDT-SMP an now the Crash is different here is the new Crash log

 

 

 

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF602A6CD70 SkyrimSE.exe+067CD70 mov eax, [rcx+0x110]
PROBABLE CALL STACK:
[ 0] 0x7FF602A6CD70 SkyrimSE.exe+067CD70 -> 39136+0x20 mov eax, [rcx+0x110]
[ 1] 0x7FF602ACD378 SkyrimSE.exe+06DD378 -> 40493+0x68 mov ecx, [0x00007FF6053B1B74]
[ 2] 0x7FF602B15C31 SkyrimSE.exe+0725C31 -> 41642+0x351 movzx ebx, al
[ 3] 0x7FF602A29AA3 SkyrimSE.exe+0639AA3 -> 37820+0xD3 nop
[ 4] 0x7FF60281B1D2 SkyrimSE.exe+042B1D2 -> 28645+0x2A2 nop
[ 5] 0x7FF602818DEE SkyrimSE.exe+0428DEE -> 28640+0x6E jmp 0x00007FF602818E34
[ 6] 0x7FF6028180FC SkyrimSE.exe+04280FC -> 28624+0x11C nop
[ 7] 0x7FF602834538 SkyrimSE.exe+0444538 -> 29254+0x1A8 mov rax, [rdi]
[ 8] 0x7FF602A6B571 SkyrimSE.exe+067B571 -> 39111+0x151 inc ebx
[ 9] 0x7FF602A71CC9 SkyrimSE.exe+0681CC9 -> 39222+0xF9 movzx r15d, al
[10] 0x7FF602A6A6C7 SkyrimSE.exe+067A6C7 -> 39108+0x8B7 mov rcx, r15
[11] 0x7FF6029FDCE1 SkyrimSE.exe+060DCE1 -> 37347+0x821 mov rcx, [0x00007FF60434A780]
[12] 0x7FF602AFF4C5 SkyrimSE.exe+070F4C5 -> 41302+0x255 jmp 0x00007FF602AFF519
[13] 0x7FF602AFF63C SkyrimSE.exe+070F63C -> 41303+0x6C nop
[14] 0x7FF60305C628 SkyrimSE.exe+0C6C628 -> 69378+0xD8 mov ecx, [rbx+0x0C]
[15] 0x7FF60305CBF1 SkyrimSE.exe+0C6CBF1 -> 69380+0x361 mov r15d, eax
[16] 0x7FF60305AF7A SkyrimSE.exe+0C6AF7A -> 69344+0x8A movzx eax, byte ptr [rbx+0xA74]
[17] 0x7FF603035E4D SkyrimSE.exe+0C45E4D -> 68445+0x3D mov rcx, [0x00007FF6053F6898]
[18] 0x7FFF9AB126AD KERNEL32.DLL+00126AD
[19] 0x7FFF9BBCAA68 ntdll.dll+005AA68
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Glad you found it/them! Please post which mod(s), as I am having intermittent crashes from animation issues, maybe from DAR based idles, and I can't track them down, either.

So my Crash was caused by a faulty patch that started a huge conflict between the Skyrim Unoffical patch an SIC SE - Add-Ons and Patches. That was causing the crashes the second time with mine i traced the NOP an zero values from the exchanges of data an came too that conclusion i removed the SIC-SE an the game is running again

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