Blezza Posted June 22, 2009 Share Posted June 22, 2009 So i'm having a problem here.. i installed the mod correctly, it's this one http://www.tesnexus.com/downloads/file.php?id=25213. Anyways, when i started i got a 2 hand weapon.. When i wield it it's like a normal 2h in third person.. but in first person it's in one hand.. Do anyone know what the problem might be? I have the esp and everything.. This was AlienSlofs explanation on how to make it work( from the manual, i followed it correctly i think) : 2-hand Weapons: this folder contains the new animations and esp add-on that allows the Xivilai to wield 2-handers in one hand. Because this changes the animations, it will work on ANY 2-handed weapon, vanilla or modded. Make sure this loads AFTER the .esp. *Please read this carefully regarding the 2-handed stuff*In order to use two handed weapons in one hand as the player you need to have the .kf files in the "meshes\characters\_male\specialanims" and "meshes\characters\_1stperson" folders installed and have the 2 hander esp active. I got the last oblivion patch. Other mods i have: Alternativ Start by Robert Evrae.esp Knights.esp ( official mod :) ).esp Oblivion Citadel door fix.esp Slofs playable xivilai - 2 hand weapons.esp slofs playable xivilai.esp Unofficial oblivion patch.esp UOP vampire aging & face fix.esp It's also in this order. ( i didn't count oblivion.esm ) Link to comment Share on other sites More sharing options...
BossDweebe Posted June 23, 2009 Share Posted June 23, 2009 If I read it correctly she said to load the esp for 2 hand afterthe main esp. You have is listed before.The reason for this is that the two hand esp alters the main,so you don't want it back to front. In addition - the UOP should be first, just after the Oblivion esm.May as well put the vampire one after that, and Knights, from my understanding, (I don't have it) should be near, or at the bottom until you complete the quest. Link to comment Share on other sites More sharing options...
Blezza Posted June 23, 2009 Author Share Posted June 23, 2009 If I read it correctly she said to load the esp for 2 hand afterthe main esp. You have is listed before.The reason for this is that the two hand esp alters the main,so you don't want it back to front. In addition - the UOP should be first, just after the Oblivion esm.May as well put the vampire one after that, and Knights, from my understanding, (I don't have it) should be near, or at the bottom until you complete the quest. Aight, thanks for the help man! I'm going to download mod manager and try it then :) I hope it works ! Seem to have worked! Thanks for helping, kudos to you. Link to comment Share on other sites More sharing options...
Blezza Posted June 23, 2009 Author Share Posted June 23, 2009 Weird, it sometimes swing as one hand and sometimes as 2h.. :/ Guess it's supposed to act that way, kind of annoying tho. Link to comment Share on other sites More sharing options...
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