FadeAttano Posted August 24, 2023 Share Posted August 24, 2023 Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(47): Unable to parse value Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(80): Unable to parse value Error [content0]game\gameplay\effects\effects\damageovertime\bleedingeffect.ws(113): Unable to parse value Error [content0]game\gameplay\effects\effects\potion\reinaldphiltre.ws(12): Unable to parse value Warning [modmagicspells]local\spells_execs\lukatiel_sword_ring.ws(81): Adding state 'abso_f*#@ing_lutely_necessary_bolt_hack_ignore_that' to class 'W3BoltProjectile' which is not a state machine. Did you forget the 'statemachine' keyword in class? Warning [modsharedimports]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code. Warning [modsharedimports]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code. Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. I manage to update a few mods but i'm not sure what is causing these. Mods: Link to comment Share on other sites More sharing options...
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