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Giving Companion Voice Help


maybenexttime

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For some reason when I add a voice file to the appropriate folders, I am not getting the right voice.

 

For example, one line that I have recorded was "Need a light?"

 

However everytime I preview the sound Randall's voice from NVB1 says "Are you ready to work or not?" Why is this, I have not connected my companion to anything else. This dialogue comes up for every response.

 

My companion has his own voice type I am confused why this is so.

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That's happened to me before, I can't remember the fix, but try recording the dialogue in the geck and edit later with audacity or other similarly program. Look up on YouTube on how to enable lip-Sync. In the geck, it's easy if you have skyrim... Edited by spartenkiller897
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I just managed to fix it still don't why the fix works but it does...

 

but now I have different issues. My companion doesn't wait when I tell him to do nor when I fire him, he goes away or to Lucky 38 for some reason. Last issue is the "tactics" dialogue comes up as one of the options before I recruit him. Everything works out fine, how do I fix this?

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  • 4 months later...

What was the fix? I have Lip files and the voice processing files from skyrim ck but i still only get "are you ready to work or not?"

 

 

as to your new new npc issue check the following:

 

Your dialogues aren't top level/not top level by accident

 

Your linked dialogues aren't in the wrong field (link from instead of choices, etc...)

 

Your conditions in your actual AI packages are set wrong and/or the dialogue result scripts aren't correctly set to switch AI packages

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