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Configuring Flash using ini files


adb3nj

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I've replaced a couple of unused map icons in the Pip-Boy and HUD interfaces by directly editing their Flash files, but for compatibility purposes, I was wondering if it's possible to do this with an ini instead? I tried reverse engineering a mod that uses inis to change the *colour* of the map icons (FallUI - Map), but I couldn't quite make sense of it. Edited by adb3nj
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I'm not familiar with FallUI but I know it supports .ini configuration files so if it doesn't have an option to replace those shapes then you can't avoid editing the .swf file.

 

I don't think they're unique to FallUI though? They seem to be making use of native features. I may be mistaken.

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I'm not familiar with FallUI but I know it supports .ini configuration files so if it doesn't have an option to replace those shapes then you can't avoid editing the .swf file.

 

I don't think they're unique to FallUI though? They seem to be making use of native features. I may be mistaken.

 

Elements of the vanilla interface files can't be changed from .ini files. To load an .ini to the interface, you'd need to add an URLLoader to its AS3. I'm not sure right now but FallUI probably does this. You can do the same but either way, any approach requires overwriting the actual .swf file. (FallUI comes with custom interface files as well).

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I'm not familiar with FallUI but I know it supports .ini configuration files so if it doesn't have an option to replace those shapes then you can't avoid editing the .swf file.

I don't think they're unique to FallUI though? They seem to be making use of native features. I may be mistaken.

Elements of the vanilla interface files can't be changed from .ini files. To load an .ini to the interface, you'd need to add an URLLoader to its AS3. I'm not sure right now but FallUI probably does this. You can do the same but either way, any approach requires overwriting the actual .swf file. (FallUI comes with custom interface files as well).

Ah, fair enough! Thanks for the explanation :)

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