sinfulltears Posted January 9, 2014 Share Posted January 9, 2014 so project nevada added back in lincoln's repeater from fallout 3 but they didn't add it to the cowboy perk even though it's a lever action rifle. can someone help me add it to the cowboy perk since i am about to start a build that uses that as it's main weapon. i have FNVedit just not savvy on how to do things like this. Link to comment Share on other sites More sharing options...
gmg2dave Posted January 9, 2014 Share Posted January 9, 2014 You need to add it to the cowboy form ID list in GECK first, then open up FNVEdit and look under form id lists in your bashed patch. An easy way would be to open up PN in GECK but do not choose it as an active file. Make the change in GECK to your form ID lists (Do a search for "cowboy" in the form ID lists to find it) and open the cowboy perk. It should show a box with a list of weapons. Simply go back to the weapons entry and drag the lincoln's repeater into the cowboy perk box. Then save the file under whatever name you want to give it. Open up FNVEdit and go down to the plugin you just made, and open up the cowboy form list. Lincoln's repeater should be highlighted in red. Drag it to both your bashed patch line and your PN line to make the changes in both. Then close FNVEdit, it should have both PN and your bashed patch ticked as being saved. Then simply delete the plugin you made as it is no longer needed because you made the changes to both PN and your bashed patch. That way f you have to re-do your bashed patch in the future, the change will still be in your PN file. Hope this helps. Link to comment Share on other sites More sharing options...
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