Sigmaeleven Posted August 30, 2023 Share Posted August 30, 2023 Honestly as much as I enjoy AC6 the weapons desperately need a balance rework - High stagger weapons shouldn't deal so much direct damage, and stagger shouldn't be seen as a chance to be massively exploited with certain weapons- So in the end the goal should be into making having multiple different weapons more viable as to make them specialise into different roles:Stagger being reworked entirely so normal bullets hit harder without having to break stagger.Stagger being optional to break also means that when stagger happens, the dmg multiplier shouldn't be so high.Shotguns being able to stagger more but doing almost no direct hit damage.Rifles and SMG being able to do more damage without needing to break stagger to do most of their damage.Orbit weapons are almost useless due to their long recharge times.Making gatling guns extremely heavy to fieldMaking sniper builds a viable tactic (bullets travel too long to be viable)of course we can bounce ideas, but at the moment i feel rifles feel too useless despite how sexy they are and that's just too much of a shame Thank you for listening! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now