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question: mod True Player Idling


Rodr1sen

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mmm... you're right, trying doesn't cost anything, although I did have problems with 3 mods that had posts disabled and I couldn't know that they were actually more game-breaking than game-improving. aside "it's just one more mod... just one more"

thanks

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I see, ok, I didn't take that into account the time, thanks

The mod does work anyway, the only problem is that since it's timed, it runs even if you're operating a crossbow, I had to remove it, some bandits beat me up in a mine. but it works for it was created for, using it in a town gives several things for it to do and it's nice to look at

It has some keys to configure run or stop, only they are the same for the map and abilities, I don't remember the other. With time I will install it again

thanks for the replies


edit: to consider: the conditions are made for npc, that being said their only function is that when the player arrives somewhere they see those npc always doing something, so if the character uses them they can last a little relatively long and one thinks that they will stuck at idle, but no, they work, they're just longer than what one is used to in regular mods


re edit: it works with the keys, the timer is has to be deactivated and when you touch the key you have chosen, the character automatically looks for the first idle nearby, even if it's just sitting down.

keep in mind that if you use console commands the mod also is activated if you have tap the preset key you chose early, for example the K of unlock

Edited by rodr1ss
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