heavensnightx777 Posted August 31, 2023 Share Posted August 31, 2023 Basically, I'm looking for someone to point me in the right direction when it comes to adding generic enemies to Act 1 locations such as the Nautiloid or Blighted Village. I've followed some simple guides and have a grasp on the tools and resources required, though I am unsure if I should wait for devs to release their "modding support" which was brought up in the latest community update. Is it practical to create something like this right now? Link to comment Share on other sites More sharing options...
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