xanupox Posted September 2, 2023 Share Posted September 2, 2023 The only option when looting is pressing E to Take. I often find food/healing/buff items and I would like to EAT them right from the Game World. I don't want to have to go into my Inventory, Click to AID, then find the item I just picked up so I can eat it. Please make a mod that continues to allow pressing E to Take items.Then add functionality where pressing Control-E (or any keybind you want) "To Consume" items that you CAN consume from inventory. Link to comment Share on other sites More sharing options...
Zuzaski Posted September 2, 2023 Share Posted September 2, 2023 Speaking of interactions in game world, I picked up a soccer ball in the well, intending to throw/put it closer to the goal with the kids. Every guard in the level aggroed and shot at me. Just as bad as accidentally a chicken in skyrim. Worse, guards would not acknowledge surrender.I died a confused bloody mess, reloaded, tgm, grenades for everybody!, then reloaded again.Same can happen for other items. Link to comment Share on other sites More sharing options...
xanupox Posted September 2, 2023 Author Share Posted September 2, 2023 A mod like this existed in Fallout 4. I remember being able to pickup food/consumables, or simply eating them right from the game world. Really hope someone remembers that mod and can get it into Starfield. Link to comment Share on other sites More sharing options...
ImmortalAbsol Posted September 3, 2023 Share Posted September 3, 2023 I also came here looking for this.Like said above there's Fallout 4 mods for this, a new one just yesterday (I wonder if that author plays Starfield...). It's also a feature in Fallout 76 so it's a shame they didn't keep it. Link to comment Share on other sites More sharing options...
formant Posted September 4, 2023 Share Posted September 4, 2023 Yes this, we need a way to consume food directly from the environment, like point at a packet on a table and consume, Link to comment Share on other sites More sharing options...
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