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[Mod Request] Multiple NPC followers


littlefatcat

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Me too.

 

Have always had multiple companion mods for Bethesda games - Fallout 3 and 4 namely.

 

I've always felt Bethesda's one companion/follower system kind of limiting and not make sense.

 

RPG games and even fantasy media mostly either it's a lone hero doing all the adventuring, or they are in a party which is more than two.

 

Even Bethesda makes weird exceptions to their 1 companion rule if there is an animal/pet which isn't really classified as a companion can join along with a human companion, but robots can't??

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I like to add,

 

even if Bethesda tailored character interactions and story to only one companion/follower response, they could just implement a system where you have a "main" companion and the others are just tag alongs so they are kind of ignored by the game outside of combat and gameplay mechanics.

 

 

Some of Bethesda's design philosophies are as old as their Creation Engine no matter its iterations.

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