clinefelter Posted September 3, 2023 Share Posted September 3, 2023 (edited) hi does anyone know what files are responsible for the amount of enemies generated per mission/encounter/activity? i find it immersion breaking to go up against 20 fodder alone, i'd rather find a way to reduce their numbers but make them smarter or more prone to hide and run away to ambush or surprise me. i think it would also add to the atmosphere and the feeling of suspense and tension if enemies don't always announce their presence by immediately shooting you. alternatively if there's a way to make them spawn in smaller groups of 2 or 3 but farther away so they're not always immediately aware of your presence as soon as one group sees you. my other question is if i'm able to change the default outfit and spacesuit each companion starts out with, i want to give them more professional clothing like jumpsuits and stuff instead of leather jackets, blazers and cowboy hats rather than having to run around and buy all of the items then give it to them thank you Edited September 3, 2023 by clinefelter Link to comment Share on other sites More sharing options...
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