TBFuse6 Posted September 3, 2023 Share Posted September 3, 2023 Every FPS I've ever played does not have this problem. Granted it could just be me. However in Starfield I get rooted (can't move my character) whenever I'm attacked by melee. Sure the root is only about a second but it's long enough that it is extremely frustrating. I don't play many modern FPS games so I don't know if this is now the norm or not. If it is then it really shouldn't. If I get hit by a knife, axe, hammer or any melee weapon I want to get out of melee range ASAP. Not stand there like a big dummy. If it's really just a stagger effect then shouldn't the character stumble a bit? Then again shouldn't the character stumble from every bullet that hits? Where is the consistency? I say give the player the option if they want realistic stagger. I may disagree with the melee stagger but at least give me the option to remove it for my playthrough. For me it is ruining an otherwise awesome game. Link to comment Share on other sites More sharing options...
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