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Dumb Question of the day


Chemist18

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I've done this before but it was way back in 2009.

 

I'm working in GECK/GIMP/ETC, I have a piece of a building I want to get the "original" texture from so I can change it.

 

Static\Dungeons\Industrial\rooms\IndRmSmWall01

 

Model is listed as Dungeons\Industrial\Rooms\IndRmSmWall01.NIF

 

If I double-click on the Piece in the editor, then select the model, the texture listed is "IndRmSmWall01".

 

I've looked everywhere I know to look to find the texture. I exported all of Textures.bsa and Textures2.bsa. I've also attempted to find it in the texture sets.

 

So, what silly, obvious, thing am I missing?

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For each NiTriStrips block, expand BSShaderPPLightingProperty, select BSShaderTextureSet, and in the Block Details window expand the Textures property. The DDS files used by the block will be listed there. In this specific case, the blocks for the floor, wall and ceiling each have different textures. For example, the floor is:

 

textures\dungeons\industrial\ConcreteBaseQuad03.dds and textures\dungeons\industrial\ConcreteBaseQuad03_n.dds

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I've done this before but it was way back in 2009.

 

I'm working in GECK/GIMP/ETC, I have a piece of a building I want to get the "original" texture from so I can change it.

 

Static\Dungeons\Industrial\rooms\IndRmSmWall01

 

Model is listed as Dungeons\Industrial\Rooms\IndRmSmWall01.NIF

 

If I double-click on the Piece in the editor, then select the model, the texture listed is "IndRmSmWall01".

 

I've looked everywhere I know to look to find the texture. I exported all of Textures.bsa and Textures2.bsa. I've also attempted to find it in the texture sets.

 

So, what silly, obvious, thing am I missing?

It's amazing how much I've forgotten that I don't remember that I knew :).

 

Thanks.

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