Jking0101 Posted September 6, 2023 Share Posted September 6, 2023 (edited) Upon finishing the quest The Way of the Voice I return to Ivarstead as usual and the Miraak cultists appears, usually starting their dialogue and then starting the quest Dragonborn. Only problem is, their dialogue does not trigger at all, and they just call me Sera, and says " Yes Sera " and nothing more than that. I tried a few things but nothing resolves it. Any ideas or help? Please? Here is my load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 ccasvsse001-almsivi.esm 6 6 ccbgssse001-fish.esm254 FE 0 ccbgssse002-exoticarrows.esl254 FE 1 ccbgssse003-zombies.esl254 FE 2 ccbgssse004-ruinsedge.esl254 FE 3 ccbgssse005-goldbrand.esl254 FE 4 ccbgssse006-stendarshammer.esl254 FE 5 ccbgssse007-chrysamere.esl254 FE 6 ccbgssse010-petdwarvenarmoredmudcrab.esl254 FE 7 ccbgssse011-hrsarmrelvn.esl254 FE 8 ccbgssse012-hrsarmrstl.esl254 FE 9 ccbgssse014-spellpack01.esl254 FE a ccbgssse019-staffofsheogorath.esl254 FE b ccbgssse020-graycowl.esl254 FE c ccbgssse021-lordsmail.esl254 FE d ccmtysse001-knightsofthenine.esl254 FE e ccqdrsse001-survivalmode.esl 7 7 cctwbsse001-puzzledungeon.esm 8 8 cceejsse001-hstead.esm254 FE f ccqdrsse002-firewood.esl254 FE 10 ccbgssse018-shadowrend.esl254 FE 11 ccbgssse035-petnhound.esl254 FE 12 ccfsvsse001-backpacks.esl254 FE 13 cceejsse002-tower.esl254 FE 14 ccedhsse001-norjewel.esl254 FE 15 ccvsvsse002-pets.esl254 FE 16 ccbgssse037-curios.esl254 FE 17 ccbgssse034-mntuni.esl254 FE 18 ccbgssse045-hasedoki.esl254 FE 19 ccbgssse008-wraithguard.esl254 FE 1a ccbgssse036-petbwolf.esl254 FE 1b ccffbsse001-imperialdragon.esl254 FE 1c ccmtysse002-ve.esl254 FE 1d ccbgssse043-crosselv.esl254 FE 1e ccvsvsse001-winter.esl254 FE 1f cceejsse003-hollow.esl 9 9 ccbgssse016-umbra.esm 10 a ccbgssse031-advcyrus.esm254 FE 20 ccbgssse038-bowofshadows.esl254 FE 21 ccbgssse040-advobgobs.esl254 FE 22 ccbgssse050-ba_daedric.esl254 FE 23 ccbgssse052-ba_iron.esl254 FE 24 ccbgssse054-ba_orcish.esl254 FE 25 ccbgssse058-ba_steel.esl254 FE 26 ccbgssse059-ba_dragonplate.esl254 FE 27 ccbgssse061-ba_dwarven.esl254 FE 28 ccpewsse002-armsofchaos.esl254 FE 29 ccbgssse041-netchleather.esl254 FE 2a ccedhsse002-splkntset.esl254 FE 2b ccbgssse064-ba_elven.esl254 FE 2c ccbgssse063-ba_ebony.esl254 FE 2d ccbgssse062-ba_dwarvenmail.esl254 FE 2e ccbgssse060-ba_dragonscale.esl254 FE 2f ccbgssse056-ba_silver.esl254 FE 30 ccbgssse055-ba_orcishscaled.esl254 FE 31 ccbgssse053-ba_leather.esl254 FE 32 ccbgssse051-ba_daedricmail.esl254 FE 33 ccbgssse057-ba_stalhrim.esl254 FE 34 ccbgssse066-staves.esl 11 b ccbgssse067-daedinv.esm254 FE 35 ccbgssse068-bloodfall.esl254 FE 36 ccbgssse069-contest.esl254 FE 37 ccvsvsse003-necroarts.esl254 FE 38 ccvsvsse004-beafarmer.esl 12 c ccbgssse025-advdsgs.esm254 FE 39 ccffbsse002-crossbowpack.esl254 FE 3a ccbgssse013-dawnfang.esl254 FE 3b ccrmssse001-necrohouse.esl254 FE 3c ccedhsse003-redguard.esl254 FE 3d cceejsse004-hall.esl 13 d cceejsse005-cave.esm254 FE 3e cckrtsse001_altar.esl254 FE 3f cccbhsse001-gaunt.esl 14 e ccafdsse001-dwesanctuary.esm 15 f Unofficial Skyrim Special Edition Patch.esp254 FE 40 Vanilla Script MicroOptimizations.esl254 FE 41 Unofficial Skyrim Creation Club Content Patch.esl254 FE 42 Unofficial Daedric Mail Armor Patch.esl254 FE 43 Unofficial Elven Hunter Armor Patch.esl 16 10 RSkyrimChildren.esm254 FE 44 Vanilla Scripts Enhanced.esl254 FE 45 SimplyOptimizedScripts.esl 17 11 High Poly Head.esm254 FE 46 Landscape and Water Fixes.esp 18 12 MagicalCollegeofWinterhold.esp 19 13 3DNPC.esp 20 14 RaceCompatibility.esm254 FE 47 OCF.esp254 FE 48 Lightened Skyrim - merged.esp 21 15 RealisticWaterTwo - Resources.esm 22 16 FISS.esp254 FE 49 AHZmoreHUDInventory.esl254 FE 4a TrueHUD.esl254 FE 4b NoSillyPhysicsDamage.esl 23 17 Smooth Weapon.esm254 FE 4c kcf.esm254 FE 4d FestusKrexSpell.esl254 FE 4e SurvivalControlPanel.esp254 FE 4f RASS - Visual Effects.esl254 FE 50 3DNPC_Vigram.esl254 FE 51 Expressive Facegen Morphs.esl254 FE 52 DynamicCollisionAdjustment.esl 24 18 SkyUI_SE.esp254 FE 53 Destructible Skyrim.esp 25 19 Prometheus_No_snow_Under_the_roof.esp 26 1a Laundry.esp 27 1b SMIM-SE-Merged-All.esp254 FE 54 NSUTR_Static_fix.esp 28 1c NSUTR_bugfixes.esp 29 1d Audio Overhaul Skyrim.esp 30 1e Immersive Sounds - Compendium.esp 31 1f Mortal Enemies.esp254 FE 55 SurvivalModeImproved.esp 32 20 Gildergreen Regrown.esp254 FE 56 AOS_ISC_Integration.esp 33 21 EnhancedLightsandFX.esp 34 22 S3DTrees NextGenerationForests.esp 35 23 ELFX - Exteriors.esp 36 24 DepthsOfSkyrim.esp254 FE 57 ELFX Fixes.esp 37 25 MCoW_EndofLoadOrderOverwrite.esp 38 26 Cutting Room Floor.esp 39 27 AI Overhaul.esp254 FE 58 World Eater's Influence.esp254 FE 59 ImmersiveMiraakDifficulty.esp 40 28 Guard Dialogue Overhaul.esp 41 29 Weapons Armor Clothing & Clutter Fixes.esp 42 2a MysticismMagic.esp 43 2b S3DLandscapes NextGenerationForests.esp 44 2c Helgen Reborn.esp254 FE 5a Environs - 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[PATCH - USSEP].esp254 FE 76 3DNPC - Winterhold Mods Patch.esp254 FE 77 moretosayrorikstead.esp254 FE 78 AI Overhaul - Cutting Room Floor Patch.esp 76 4c FabulousFollowersAIO.esp254 FE 79 Dibella's Blessing - Cutting Room Floor Patch.esp254 FE 7a Qw_AIOverhaul_CRF Patch.esp 77 4d DeadlySpellImpacts.esp254 FE 7b DSI AOS ISC Patch.esp254 FE 7c Qw_DeadlySpellImpacts_AOS Patch.esp254 FE 7d Qw_DeadlySpellImpacts_ISC Patch.esp 78 4e ISC Mysticism Patch.esp254 FE 7e MCMHelper.esp254 FE 7f Player Spell Lighting.esp254 FE 80 Qw_ISC_CRF Patch.esp254 FE 81 Spaghetti's Orc Strongholds - AIO.esp254 FE 82 Qw_S3DLandscapes_CRF Patch.esp 79 4f RSChildren.esp254 FE 83 RSChildren_WACCF_Patch.esp254 FE 84 Qw_WACCF_RSChildren Patch.esp254 FE 85 CC-FearsomeFists_WACCF_Patch.esp254 FE 86 CC-Fishing_WACCF_Patch.esp254 FE 87 CC-NecromanticGrimoire_WACCF_Patch.esp254 FE 88 Cloaks_ACE_Patch.esp254 FE 89 Cloaks_WACCF_Patch.esp254 FE 8a CuttingRoomFloor_WACCF_Patch.esp254 FE 8b ImmersiveSoundsCompendium_ACE_Patch.esp254 FE 8c SkyrimRevampedCEO_ACE_Patch.esp254 FE 8d SkyrimRevampedCEO_WACCF_Patch.esp254 FE 8e ArcheryLocationalDamage.esp254 FE 8f SmoothJumpINISettings.esp254 FE 90 Show Follower Carryweight.esp254 FE 91 Vanilla Hair Replacer - 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Perks of Skyrim.esp254 FE 107 Qw_Ordinator_AOS Patch.esp254 FE 108 Ordinator_WACCF_Patch.esp254 FE 109 Ordinator - Apply Spell Conditions Fix.esp254 FE 10a Ordinator - No Timed Block.esp146 92 MysticOrdinator.esp147 93 Apocalypse - Ordinator Compatibility Patch.esp148 94 Better Vampires.esp254 FE 10b Better Vampires Survival Patch.esp149 95 Better Vampire Lords.esp150 96 Immersive Citizens - AI Overhaul.esp151 97 Relationship Dialogue Overhaul.esp152 98 Convenient Horses.esp254 FE 10c Hunters Not Bandits.esp254 FE 10d AI Overhaul - Relationship Dialogue Overhaul Patch.esp153 99 RDO - CRF + USSEP Patch.esp254 FE 10e CWR_IC_Patch.esp154 9a Convenient Horses Anniversary Edition Patch.esp155 9b ELFX - Hardcore.esp156 9c Immersive Citizens - ELFXHardcore patch.esp157 9d RealisticWaterTwo.esp254 FE 10f RealisticWaterTwo - Myrwatch Patch.esp254 FE 110 ELFX Fixes Ragged Flagon Fix.esp158 9e WACCF_BashedPatchLvlListFix.esp254 FE 111 Bashed Patch, 0.esp Edited September 6, 2023 by Jking0101 Link to comment Share on other sites More sharing options...
7531Leonidas Posted September 7, 2023 Share Posted September 7, 2023 I am pretty sure I have seen this before, but too long ago to remember the solution. Have you simply reloaded a save from before entering Ivarstead? Do you have a lot of followers? I am using NFF, and sometimes my numerous followers will keep an NPC from reaching a trigger to start dialog, or to perform an action. You are also using a lot of comment-related mods, one of them might be interfering. Do you know how to use xEdit (SSEEdit) to spot conflicts? I believe that the quest ID for looting the body for information is DLC2WE09. Didn't find the information for what triggers the scene. One more idea - get close to the cultists, open the console, and click on one to get its RefID. Close the console, then move closer to the eastern bridge into town, use the console to 'moveto player' - this will force the cultist to walk back to the confrontation point after you close the console. You might want to find/write down the RefID for both before you move, since I don't know how to tell which one is the aggro leader in the dialog. Just them walking back to the trigger could fix it. Link to comment Share on other sites More sharing options...
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