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Recruiting any NPC


JelNirin

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Like in previous Bethesda titles, I would like to see a mod where you can make any NPC your follower/companion.
I suspect for unique NPCs that would just mean copying them and giving them generic AI, but some modders may even want to create custom dialogue etc.

Maybe one of the generic recruitable NPCs without names that you can find can be changed appearance/name wise to match the desired NPC.

 

In the same line of thinking, although probably material for a different mod, one could enable multiple followers while planetside/boarding. Having just one always seems weird to me (bethesda probably did it to avoid having to create dialogue of the two NPCs interacting with each other)

 

I wish I had modding knowledge beyond Arma 3, because then I would definetly try this myself.

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Like in previous Bethesda titles, I would like to see a mod where you can make any NPC your follower/companion.

I suspect for unique NPCs that would just mean copying them and giving them generic AI, but some modders may even want to create custom dialogue etc.

Maybe one of the generic recruitable NPCs without names that you can find can be changed appearance/name wise to match the desired NPC.

 

In the same line of thinking, although probably material for a different mod, one could enable multiple followers while planetside/boarding. Having just one always seems weird to me (bethesda probably did it to avoid having to create dialogue of the two NPCs interacting with each other)

 

I wish I had modding knowledge beyond Arma 3, because then I would definetly try this myself.

+1 This might not work for the city patrons as they seem randomly generated but it would be nice if you can recruit any named npc who isn't a store owner.

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