halo4life Posted June 24, 2009 Share Posted June 24, 2009 I've been trying for a couple days to make a left and right movement animation for Liberty Prime, but I just can't get it to work. It either moves in the wrong direction in the Geck, or it gets errors in the Geck. Basically, what I do, is import the skeleton with the turn left animation attached, and just make Liberty Prime move left in the animation instead of stay in place. I export it, make some changes to the names and times in nifskope, and I get this in the GECK. http://www.cubeupload.com/files/fea800untitled.png http://www.cubeupload.com/files/274400untitled2.png The animation played, but it wouldn't move and was facing the wrong direction. What am I doing wrong? Link to comment Share on other sites More sharing options...
Recommended Posts