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Blender Animation Problems


halo4life

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I've been trying for a couple days to make a left and right movement animation for Liberty Prime, but I just can't get it to work. It either moves in the wrong direction in the Geck, or it gets errors in the Geck.

 

Basically, what I do, is import the skeleton with the turn left animation attached, and just make Liberty Prime move left in the animation instead of stay in place.

 

I export it, make some changes to the names and times in nifskope, and I get this in the GECK.

 

http://www.cubeupload.com/files/fea800untitled.png

 

http://www.cubeupload.com/files/274400untitled2.png

 

The animation played, but it wouldn't move and was facing the wrong direction. What am I doing wrong?

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