Draculis Posted September 11, 2023 Share Posted September 11, 2023 Hi all, I've been toying around with using a custom main menu music replacer. Unfortunately I can't seem to get my audio files to play in game after conversion to wem using Wwise. Other replacers' 689707574.wem files seem to work fine, but whenever i drop in my own music nothing is played. Is there a specific setting required in Wwise to get a .wem that works with BG3? The process I use is:-1. ffmpeg convert to wav 'ffmpeg -i <source music> 689707574.wav'2. import wav into Wwise, convert, then copy from project .cache\Windows\SFX directory. Everything seems to work except it won't play in game. Link to comment Share on other sites More sharing options...
zurkon Posted September 26 Share Posted September 26 Im having an issue with wwise where its randomly renaming my files when i convert from wav to wem, are you sure the original file names are being preserved? Link to comment Share on other sites More sharing options...
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