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NPC Skin - looks too flat in bright daylight


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NPCs are still looking kinda like a doll. The models and animations are good, but the skin itself looks a bit too waxy and too uniform. Perhaps when some could desaturate and darken the skin textures a little bit and dial down the subsuface shader and krank up or diversify the spectacuar shader on different parts on the face and body......bring more contrast and details into the skin.

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